Ovinomancer
No flips for you!
Exactly. The "problem" is:Are you assuming that they make noise?
The logic applies both ways I would think.
Things like this will always be a judgement call, there is no right or wrong.
1. Assume iron golems are perfectly silent when immobile.
2. Roll a stealth check for an invisible, immobile iron golem.
3. Complain that the stealth rules don't wirk when 2, predictably, result in failure.
My entire point is either don't do 1 or don't do 2 after doing 1. Problem ceases to exist.
As has been amply pointed out, the rules are mum on 1, so it can whatever you want on that matter. There's no logically better answer because there is no logical answer, only whatever you imagine. But, again, if you imagine deathly quiet iron golems, just don't roll stealth for invisible ones.