D&D 5E 5E Survivor - Subclasses (Part X: Sorcerers)


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Divine Soul 22
Draconic Bloodline 10
Giant Soul Sorcerer 14
Lunar Magic 6
Sea Sorcery 19 - lovely concept, bummer execution
Shadow Magic 26
Stone Sorcery 21 - rad.
Storm Sorcery 17
 

Divine Soul 22
Draconic Bloodline 10
Giant Soul Sorcerer 14
Lunar Magic 6
Sea Sorcery 19
Shadow Magic 26-2=24 Nothing against it, I just wanted to knock it down a little.
Stone Sorcery 21+1=22

Storm Sorcery 17
 


Divine Soul 22
Draconic Bloodline 11
Giant Soul Sorcerer 14
Lunar Magic 4
Sea Sorcery 19
Shadow Magic 22
Stone Sorcery 22
Storm Sorcery 18
 

Divine Soul 22
Draconic Bloodline 11
Giant Soul Sorcerer 14 - 2 = 12
Lunar Magic 4 + 1 = 5

Sea Sorcery 19
Shadow Magic 22
Stone Sorcery 22
Storm Sorcery 18
 

Divine Soul 22
Draconic Bloodline 11
Giant Soul Sorcerer 12
Lunar Magic 5
Sea Sorcery 19
Shadow Magic 22-2=20
Stone Sorcery 22
Storm Sorcery 18+1=19
 

Divine Soul 20 - let angels weep
Draconic Bloodline 11
Giant Soul Sorcerer 12
Lunar Magic 5
Sea Sorcery 20
Shadow Magic 20
Stone Sorcery 22
Storm Sorcery 19
 

Divine Soul 20
Draconic Bloodline 12
Giant Soul Sorcerer 12
Lunar Magic 3
Sea Sorcery 20
Shadow Magic 20
Stone Sorcery 22
Storm Sorcery 19
 

Divine Soul 20
Draconic Bloodline 12 + 1 = 13 The game is "Dungeons & Dragons." This feeds into that!
Giant Soul Sorcerer 12
Lunar Magic 3
Sea Sorcery 20
Shadow Magic 20
Stone Sorcery 22 - 2 = 20 Don't get stoned! Just say, "No!"
Storm Sorcery 19
 

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