New player/forum reader here.
I think, werebat, you have a different goal in mind than the DM whose reply this quote was issued to. He is coming from the position that the goal is to create a story, and bring players into that story. Yours is that it is fun to break the story and the game.
Extremely different playstyle from yours.
Crude example: if you were to decorate your house & invite guests over, you would have a hard time dealing with a guest whose idea of 'having fun' was to destroy the furniture and steal any items left out. Destructive v. Creative. The enjoyment was supposed to be for a group of people to share - not for one individual to manipulate for their own ends.
The DM, I believe, was speaking from a creative viewpoint; but you are dealing from a destructive viewpoint. If the DM was supposed to be some sort of all-encompassing Customer Service satisfaction rep; then I suppose that your goal would have value, but otherwise, it just kills the game for everyone else involved.
Best bet - find a group of players who ALSO like rooting out odd rules, and would champion your cause, and for whom a storyline is unimportant. Then, you and they would have a blast, and possibly help out future editions by spotting inconsistencies in the settings.