Hi guys, i'm running a poll of what "we" want from D&D 5e/Next on the official wizard forum, recently an user said:
I think he's right, and i wish users of EnWorld can partecipate at this poll; hopefully sticking this post if mod/admin think this can really gives feedbacks for the next D&D
this is the link to the poll
and this is the original message:
Dear op, most people on Wotc boards these days are 4E fans.
It's fairly obvious that data here will be 4E biased. The same way polls were 3.5 biased here when 4E was announced.
Trying this again on RPG.net and EnWorld should give a different result, IMO
I think he's right, and i wish users of EnWorld can partecipate at this poll; hopefully sticking this post if mod/admin think this can really gives feedbacks for the next D&D
this is the link to the poll
and this is the original message:
Hi, everybody is talking about the new edition, and a lot of us (users) is screaming is own ideas, but it's very hard to keep track of what everybody want, unless, we do it in a very organized way.
I want to do it, how?
in this post i organize some of the major issues with new edition, i will keep the name of everyone who say something about this, with names and numbers will be easy to know more about our collective thinking (of course, we can't riassume every idea, so i decide (for the sake of the efficency) to realize a system without shading, you like something, you dislike it, or are not interested)
As general rule, i try to interpretate your ideas when you don't give me a precise answer, if i find an ambigue answer (like: "nice idea but wrong mechanic") i just skip that.
also i read almost every answer, if i will find a third option that often reapeat itself, i will not proceed to add the third option, but i will update this post including some of your general thinking (intruduce a little change in the poll may bring chaos in the thread)
-In the parentesis there's the number of how many users made that choise
-For every relevant Issue i will add a new paragraph
you may want to use this to compile (Some Explains included):
LEVEL
1-20
1-30
POWERS (4e power mechanic)
GOOD
BAD
VANCIANT SYSTEM (3.x caster mechanic)
GOOD
BAD
CLASS ROLES (defender, controller, striker, leader)
GOOD
BAD
MAGIC ITEMS HAS TO BE MECHANICALLY (you want magic items to be almost necessary? a big part of the game?)
IMPORTANT
NOT IMPORTANT
ABILITIES SCORES (str, con, dex, int, wis, cha)
GOOD
BAD
A LOT OF CLASSES
GOOD
BAD
A LOT OF RACES
GOOD
BAD
ABILITY SCORES FOR RACES (you want a particolar race to be better with some classes and bad with others?)
YES
NO
FEATS (AND OTHER OPTIONS) THAT GIVES YOU STATIC +X BONUSES (weapon focus, weapon expertise)
GOOD
BAD
HIT POINTS
GOOD
BAD
HEALING SURGES (part of 4e heal system)
GOOD
BAD
DEFENSES
AS AC
AS DAMAGE RESISTANCE
SKILL CHALLENGES (4e)
GOOD
BAD
SKILLS HAVE TO BE
IMPORTANT
NOT IMPORTANT
NORMAL CHANCE TO HIT
50% AS NOW
MORE LIKE 75%
ALIGNMENT IS (mechanical means there are powers/spells that work on what you write on your sheet, fluff means pure role play)
MECHANICAL
FLUFF
SAVE OR DIE (finger of death)
GOOD
BAD