Thanks for the feedback. I'll likely incorporate most of it. I am going to keep the hit points where they are, as Necromancers use HP as currency to some extent, as well as burning a lot of healing surges on pets and other players.
I'm very strongly considering doing an entire "From the Shadowfell" mini campaign setting booklet with 4-5 new shadow based classes, 20+ monsters, some campaign ideas, and an adventure. Would people be interested in that? I'm still working on the Necromancer, but I also have a couple other classes in the planning stages.
The next class I am thinking of is a custom creation called the Black Blooded. They are individuals who have their blood replaced with an artificial shadow-powered replacement, and have become living weapons. It is a striker class that focuses on interactions with the bloodied mechanic.
Any class requests for such a project? Illusionist is a low priority, as I expect others will do it better and fairly soon.
I'm very strongly considering doing an entire "From the Shadowfell" mini campaign setting booklet with 4-5 new shadow based classes, 20+ monsters, some campaign ideas, and an adventure. Would people be interested in that? I'm still working on the Necromancer, but I also have a couple other classes in the planning stages.
The next class I am thinking of is a custom creation called the Black Blooded. They are individuals who have their blood replaced with an artificial shadow-powered replacement, and have become living weapons. It is a striker class that focuses on interactions with the bloodied mechanic.
Any class requests for such a project? Illusionist is a low priority, as I expect others will do it better and fairly soon.