maybe by people who have me blocked…
As to SotWW, I definitely think there are ideas in there that are worth a look, and definitely would take from the class design idea with the three tiers (choose a novice class at first level, expert at 3rd and master at 7th - with the game compressing D&D’s 20 levels into 10). To me that is a much better approach than what 5e currently has, yet familiar enough to easily slot in.
That is not the same as just changing the cover and calling it 6e however. It’s one inspiration among many, and it’s not like D&D hasn’t taken on outside influences and ideas in the past either