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D&D 5E 9 1/2 Warlords

How will you participate in DM's Guild as a Warlord fan?


TwoSix

Dirty, realism-hating munchkin powergamer
That would be like Magical Initiate giving access to all the level 1 and 2 spells and 1 spell slot.
Probably not overpowered, but kinda undermines mutliclassing.
Yea, you're right, Magical Initiate is probably a good comparison.

Maybe make it as:
Select one martial weapon and two simple weapons to be your readied weapons. You gain the draw/sheath as part of an attack ability for those weapons, and access to the adept feature of each of those weapons.
 

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jodyjohnson

Adventurer
A couple to add for those keeping track at home.

http://www.dmsguild.com/product/180206/Exemplars-of-War--Player-Options-for-Harness-Martial-Prowess

Product Description said:
War never changes.

Soldiers drill with weapons, practicing the weapon movements that will save their lives and end their enemies’. Their commanders bark orders, coordinating their tactics and making each one’s actions more effective. Warmages practice the movements that mark their magics, hoping they can unleash their powers before their foes close on them. As combat begins, the clash of steel and spells is drowned out only by the shouts and cries of the participants.

This document, themed around war and its battles, includes a player-focused orc race with four associated subraces, an updated Warlord base class that uses martial superiority dice and and can choose from a new list of martial maneuvers, and 13 class options for each of the Player’s Handbook base classes.

The drums of war sound. Are you ready to answer the call to arms?

And the already mentioned.
http://www.dmsguild.com/product/179902/The-Warlord

Product Description said:
The Warlord Class with 6 Archetypes for 5th Edition

Restore Hit Points, recuscitate the recently 'killed' and spur your allies to action. A non-magical support class for campaigns or players looking for a less magical means of aiding their allies.

A full Warlord class with subclasses for Skald - a battle musician, Diplomat - a director of others, Chevalier - steed and solder acting as one, Healer - focused on restoring hit points, Commander - leader from the front, and Beast Handler - using trained animals in combat.

Gotta save up my pennies for Exemplar of War.
 





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