A Candlekeep Mystery (IC)


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Kaliban nods at Ethian's suggestion.

"That might work. I was not one of the miners in my community but we all knew the basics. I can try if no one else wants to. I will probably need some assistance since these tunnels are much larger than the ones I grew up in."

With the assistance of the others Kaliban is able to set several beams in place. He looks at his work. His father would be proud of the job. The joins are smooth and much of the ceilings weight now looks to be supported by the cross beams.

"That is the best I can do. We might want to step back and I can pull the first couple of stones out to make sure it holds."

OOC: I think Hawthorn and I would have the same modifiers for this since we both have the same Int score plus proficiency.

Int check to brace the ceiling: 2d20k1+5 20

We can then move 30' back and I can use Telekinetic Movement to move the rocks. This way if it doesn't hold we aren't crushed.
 


It took quite some time to carefully support the ceiling against collapse. Under Kaliban's direction, it was completed safely. When it was done, Argenti and Cairn began to carefully move earth away from the spot where the muffled voice could be heard. Crock Jon piled the larger rocks out of the way, using them to further support the bases of the support beams. Kaliban also used his mental focus to shuffle earth. Hawthorne and Ethian stood back, obvserving.

The work grew quickly frustrating. When earth was moved, more would often slide in to fill its place. Even when they made progress, the muffled voice would seem to move - to the left, right, or further back, always out of reach. Always pleading. The air grew thick with dust that dried the throat and scratched the eyes.

It was very unpleasant.
 


Cairn stoically works until told to stop. He isn't happy with creating a passage of air through the stone. Earth is already full of air and that's how he consoles himself as he digs out the hole that endlessly refills.

"Crock Jon, big stones here. Earth cannot pass the big stones." he tries to prevent the passage from closing again by putting his back into the wall as he digs. Once he throws out the earth and Crock Jon brings the stone, he swaps places with the stone and the wall of earth is supported by the stone hopefully preventing full collapse.
 

"I do not believe this is a worthwhile pursuit. We know that voice is not real... merely a figment of a miner long since passed. I think our time would be better spent going down that first passage, or this moss-covered one here. If we need to come back here and try and excavate the tunnel we can... but for now it seems to be a waste to me."

He looks back at the original first split that Argenti had suggested, and he nods to her apologetically. "I was mistaken, my lady. I believe now you had it right and I did not take your council on it. My apologies."

(Hawthorne's preference is to go back to the first split passage and explore that. If others are still interested in the excavation, Hawthorne is willing to go with Ethian if interested and at least check out that passage while the others continue to dig, just to save some time. I am one who does not mind "splitting the party" if there's a logical narrative reason for doing so even though "the game" says never to do it, LOL.)
 

At Hawthorne's instructions, Crock Jon desists, putting down a boulder he has just been able to nudge a few metres from where it lay.

"As you say, suh."
 

OOC:
I am one who does not mind "splitting the party" if there's a logical narrative reason for doing so even though "the game" says never to do it, LOL.)
I'm a DM who thinks that it should be done more often and would never "punish" you for it. (I mean, if there's monsters, there's monsters, but I'm not going to needlessly add to your headaches.) Sometimes, it just saves time (and makes logical story sense).
 

Deciding that digging was frustrating and futile, they moved back to the northern branch. It travelled uphill, and Crock Jon struggled to push the rusty old cart up the incline. The track quickly came to an end when the tunnel leveled out and then wound westward, heading back down. Leaving the cart at the track's end (an old end-post had a hook that it could be hooked to), the Agents headed over the rise and followed the tunnel downward as it widened and came to a dead-end. The large chamber had scores of bore-holes where miners had searched for new veins, but was otherwise annoyingly unremarkable.
 

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