Originally posted by Leugren:
Spells by Casting Time
spells by casting time
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Spells that take 1 reaction to cast:
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Level 1 Spells:
Feather Fall [Transmutation] (V,M) (Bard, Sorcerer, Wizard)
Hellish Rebuke [Evocation] (V,S) (Warlock)
Shield [Abjuration] (V,S) (Sorcerer, Wizard)
Level 3 Spells:
Counterspell [Abjuration] (S) (Sorcerer, Warlock, Wizard)
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Spells that take 1 bonus action to cast:
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Cantrips:
Shillelagh [Transmutation] (V,S,M) (Druid)
Level 1 Spells:
Compelled Duel [Enchantment] (V; Concentration) (Paladin)
Divine Favor [Evocation] (V,S; Concentration) (Paladin)
Ensnaring Strike [Conjuration] (V; Concentration) (Ranger)
Expeditious Retreat [Transmutation] (V,S; Concentration) (Sorcerer, Warlock, Wizard)
Hail of Thorns [Conjuration] (V) (Ranger)
Healing Word [Evocation] (V) (Bard, Cleric, Druid)
Hex [Enchantment] (V,S,M; Concentration) (Warlock)
Hunter's Mark [Divination] (V; Concentration) (Ranger)
Sanctuary [Abjuration] (V,S,M) (Cleric)
Searing Smite [Evocation] (V; Concentration) (Paladin)
Shield of Faith [Abjuration] (V,S,M; Concentration) (Cleric, Paladin)
Thunderous Smite [Evocation] (V; Concentration) (Paladin)
Wrathful Smite [Evocation] (V; Concentration) (Paladin)
Level 2 Spells:
Branding Smite [Evocation] (V; Concentration) (Paladin)
Flame Blade [Evocation] (V,S,M; Concentration) (Druid)
Magic Weapon [Transmutation] (V,S; Concentration) (Paladin, Wizard)
Misty Step [Conjuration] (V) (Sorcerer, Warlock, Wizard)
Spiritual Weapon [Evocation] (V,S) (Cleric)
Level 3 Spells:
Blinding Smite [Evocation] (V; Concentration) (Paladin)
Lightning Arrow [Transmutation] (V,S; Concentration) (Ranger)
Mass Healing Word [Evocation] (V) (Cleric)
Level 4 Spells:
Grasping Vine [Conjuration] (V,S; Concentration) (Druid, Ranger)
Staggering Smite [Evocation] (V; Concentration) (Paladin)
Level 5 Spells:
Banishing Smite [Abjuration] (V; Concentration) (Paladin)
Swift Quiver [Transmutation] (V,S,M; Concentration) (Ranger)
Level 7 Spells:
Divine Word [Evocation] (V) (Cleric)
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Spells that take 1 action to cast:
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Cantrips:
Acid Splash [Conjuration] (V,S) (Sorcerer, Wizard)
Blade Ward [Abjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Chill Touch [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Dancing Lights [Evocation] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Druidcraft [Transmutation] (V,S) (Druid)
Eldritch Blast [Evocation] (V,S) (Warlock)
Fire Bolt [Evocation] (V,S) (Sorcerer, Wizard)
Friends [Enchantment] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Guidance [Divination] (V,S; Concentration) (Cleric, Druid)
Light [Evocation] (V,M) (Bard, Cleric, Sorcerer, Wizard)
Mage Hand [Conjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Message [Transmutation] (V,S,M) (Bard, Sorcerer, Wizard)
Minor Illusion [Illusion] (S,M) (Bard, Sorcerer, Warlock, Wizard)
Poison Spray [Conjuration] (V,S) (Druid, Sorcerer, Warlock, Wizard)
Prestidigitation [Transmutation] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Produce Flame [Conjuration] (V,S) (Druid)
Ray of Frost [Evocation] (V,S) (Sorcerer, Wizard)
Resistance [Abjuration] (V,S,M; Concentration) (Cleric, Druid)
Sacred Flame [Evocation] (V,S) (Cleric)
Shocking Grasp [Evocation] (V,S) (Sorcerer, Wizard)
Spare the Dying [Necromancy] (V,S) (Cleric)
Thaumaturgy [Transmutation] (V) (Cleric)
Thorn Whip [Transmutation] (V,S,M) (Druid)
True Strike [Divination] (S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Vicious Mockery [Enchantment] (V) (Bard)
Level 1 Spells:
Animal Friendship [Enchantment] (V,S,M) (Bard, Druid, Ranger)
Armor of Agathys [Abjuration] (V,S,M) (Warlock)
Arms of Hadar [Conjuration] (V,S) (Warlock)
Bane [Enchantment] (V,S,M; Concentration) (Bard, Cleric)
Bless [Enchantment] (V,S,M; Concentration) (Cleric, Paladin)
Burning Hands [Evocation] (V,S) (Sorcerer, Wizard)
Charm Person [Enchantment] (V,S) (Bard, Druid, Sorcerer, Warlock, Wizard)
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (Sorcerer, Wizard)
Color Spray [Illusion] (V,S,M) (Sorcerer, Wizard)
Command [Enchantment] (V) (Cleric, Paladin)
Comprehend Languages [Divination] (V,S,M; Ritual) (Bard, Sorcerer, Warlock, Wizard)
Create or Destroy Water [Transmutation] (V,S,M) (Cleric, Druid)
Cure Wounds [Evocation] (V,S) (Bard, Cleric, Druid, Paladin, Ranger)
Detect Evil and Good [Divination] (V,S) (Cleric, Paladin)
Detect Magic [Divination] (V,S; Concentration, Ritual) (Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (Cleric, Druid, Paladin, Ranger)
Disguise Self [Illusion] (V,S) (Bard, Sorcerer, Wizard)
Dissonant Whispers [Enchantment] (V) (Bard)
Entangle [Conjuration] (V,S; Concentration) (Druid)
Faerie Fire [Evocation] (V; Concentration) (Bard, Druid)
False Life [Necromancy] (V,S,M) (Sorcerer, Wizard)
Fog Cloud [Conjuration] (V,S; Concentration) (Druid, Ranger, Sorcerer, Wizard)
Goodberry [Transmutation] (V,S,M) (Druid, Ranger)
Grease [Conjuration] (V,S,M) (Wizard)
Guiding Bolt [Evocation] (V,S) (Cleric)
Heroism [Enchantment] (V,S; Concentration) (Bard, Paladin)
Inflict Wounds [Necromancy] (V,S) (Cleric)
Jump [Transmutation] (V,S,M) (Druid, Ranger, Sorcerer, Wizard)
Longstrider [Transmutation] (V,S,M) (Bard, Druid, Ranger, Wizard)
Mage Armor [Abjuration] (V,S,M) (Sorcerer, Wizard)
Magic Missile [Evocation] (V,S) (Sorcerer, Wizard)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Warlock, Wizard)
Purify Food and Drink [Transmutation] (V,S; Ritual) (Cleric, Druid, Paladin)
Ray of Sickness [Necromancy] (V,S) (Sorcerer, Wizard)
Silent Image [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Sleep [Enchantment] (V,S,M) (Bard, Sorcerer, Wizard)
Speak with Animals [Divination] (V,S; Ritual) (Bard, Druid, Ranger)
Tasha's Hideous Laughter [Enchantment] (V,S,M; Concentration) (Bard, Wizard)
Tenser's Floating Disk [Conjuration] (V,S,M; Ritual) (Wizard)
Thunderwave [Evocation] (V,S) (Bard, Druid, Sorcerer, Wizard)
Unseen Servant [Conjuration] (V,S,M; Ritual) (Bard, Warlock, Wizard)
Witch Bolt [Evocation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Level 2 Spells:
Aid [Abjuration] (V,S,M) (Cleric, Paladin)
Alter Self [Transmutation] (V,S; Concentration) (Sorcerer, Wizard)
Animal Messenger [Enchantment] (V,S,M; Ritual) (Bard, Druid, Ranger)
Arcane Lock [Abjuration] (V,S,M; Expensive Components) (Wizard)
Barkskin [Transmutation] (V,S,M; Concentration) (Druid, Ranger)
Beast Sense [Divination] (S; Concentration, Ritual) (Druid, Ranger)
Blindness/Deafness [Necromancy] (V) (Bard, Cleric, Sorcerer, Wizard)
Blur [Illusion] (V; Concentration) (Sorcerer, Wizard)
Calm Emotions [Enchantment] (V,S; Concentration) (Bard, Cleric)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Continual Flame [Evocation] (V,S,M; Expensive Components) (Cleric, Wizard)
Cordon of Arrows [Transmutation] (V,S,M) (Ranger)
Crown of Madness [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Darkness [Evocation] (V,M; Concentration) (Sorcerer, Warlock, Wizard)
Darkvision [Transmutation] (V,S,M) (Druid, Ranger, Sorcerer, Wizard)
Detect Thoughts [Divination] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Enhance Ability [Transmutation] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Enthrall [Enchantment] (V,S) (Bard, Warlock)
Find Traps [Divination] (V,S) (Cleric, Druid, Ranger)
Flaming Sphere [Conjuration] (V,S,M; Concentration) (Druid, Wizard)
Gentle Repose [Necromancy] (V,S,M; Ritual) (Cleric, Wizard)
Gust of Wind [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Heat Metal [Transmutation] (V,S,M; Concentration) (Bard, Druid)
Hold Person [Enchantment] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)
Invisibility [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Knock [Transmutation] (V) (Bard, Sorcerer, Wizard)
Lesser Restoration [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Ranger)
Levitate [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (Bard, Druid, Ranger)
Locate Object [Divination] (V,S,M; Concentration) (Bard, Cleric, Druid, Paladin, Ranger, Wizard)
Melf's Acid Arrow [Evocation] (V,S,M) (Wizard)
Mirror Image [Illusion] (V,S) (Sorcerer, Warlock, Wizard)
Moonbeam [Evocation] (V,S,M; Concentration) (Druid)
Nystul's Magic Aura [Illusion] (V,S,M) (Wizard)
Pass without Trace [Abjuration] (V,S,M; Concentration) (Druid, Ranger)
Phantasmal Force [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Protection from Poison [Abjuration] (V,S) (Cleric, Druid, Paladin, Ranger)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (Warlock, Wizard)
Rope Trick [Transmutation] (V,S,M) (Wizard)
Scorching Ray [Evocation] (V,S) (Sorcerer, Wizard)
See invisibility [Divination] (V,S,M) (Bard, Sorcerer, Wizard)
Shatter [Evocation] (V,S,M) (Bard, Sorcerer, Warlock, Wizard)
Silence [Illusion] (V,S; Concentration, Ritual) (Bard, Cleric, Ranger)
Spider Climb [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Spike Growth [Transmutation] (V,S,M; Concentration) (Druid, Ranger)
Suggestion [Enchantment] (V,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Warding Bond [Abjuration] (V,S,M; Expensive Components) (Cleric)
Web [Conjuration] (V,S,M; Concentration) (Sorcerer, Wizard)
Zone of Truth [Enchantment] (V,S) (Bard, Cleric, Paladin)
Level 3 Spells:
Aura of Vitality [Evocation] (V; Concentration) (Paladin)
Beacon of Hope [Abjuration] (V,S; Concentration) (Cleric)
Bestow Curse [Necromancy] (V,S; Concentration) (Bard, Cleric, Wizard)
Blink [Transmutation] (V,S) (Sorcerer, Wizard)
Call Lightning [Conjuration] (V,S; Concentration) (Druid, Sorcerer)
Conjure Animals [Conjuration] (V,S; Concentration) (Druid, Ranger)
Conjure Barrage [Conjuration] (V,S,M) (Ranger)
Create Food and Water [Conjuration] (V,S) (Cleric, Paladin)
Crusader's Mantle [Evocation] (V; Concentration) (Paladin)
Daylight [Evocation] (V,S) (Cleric, Druid, Paladin, Ranger, Sorcerer)
Dispel Magic [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard)
Elemental Weapon [Transmutation] (V,S; Concentration) (Paladin)
Fear [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Feign Death [Necromancy] (V,S,M; Ritual) (Bard, Cleric, Druid, Wizard)
Fireball [Evocation] (V,S,M) (Sorcerer, Wizard)
Fly [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Gaseous Form [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Haste [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Hunger of Hadar [Conjuration] (V,S,M; Concentration) (Warlock)
Hypnotic Pattern [Illusion] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Lightning Bolt [Evocation] (V,S,M) (Sorcerer, Wizard)
Major Image [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Meld Into Stone [Transmutation] (V,S; Ritual) (Cleric, Druid)
Nondetection [Abjuration] (V,S,M; Expensive Components) (Bard, Ranger, Wizard)
Plant Growth [Transmutation] (V,S) (Bard, Druid, Ranger)
Protection from Energy [Abjuration] (V,S; Concentration) (Cleric, Druid, Ranger, Sorcerer, Wizard)
Remove Curse [Abjuration] (V,S) (Cleric, Paladin, Warlock, Wizard)
Revivify [Conjuration] (V,S,M; Expensive Components) (Cleric, Paladin)
Sending [Evocation] (V,S,M) (Bard, Cleric, Wizard)
Sleet Storm [Conjuration] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Slow [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Speak with Dead [Necromancy] (V,S,M) (Bard, Cleric)
Speak with Plants [Transmutation] (V,S) (Bard, Druid, Ranger)
Spirit Guardians [Conjuration] (V,S,M; Concentration) (Cleric)
Stinking Cloud [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Tongues [Divination] (V,M) (Bard, Cleric, Sorcerer, Warlock, Wizard)
Vampiric Touch [Necromancy] (V,S; Concentration) (Warlock, Wizard)
Water Breathing [Transmutation] (V,S,M; Ritual) (Druid, Ranger, Sorcerer, Wizard)
Water Walk [Transmutation] (V,S,M; Ritual) (Cleric, Druid, Ranger, Sorcerer)
Wind Wall [Evocation] (V,S,M; Concentration) (Druid, Ranger)
Level 4 Spells:
Arcane Eye [Divination] (V,S,M; Concentration) (Wizard)
Aura of Life [Abjuration] (V; Concentration) (Paladin)
Aura of Purity [Abjuration] (V; Concentration) (Paladin)
Banishment [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Sorcerer, Warlock, Wizard)
Blight [Necromancy] (V,S) (Druid, Sorcerer, Warlock, Wizard)
Compulsion [Enchantment] (V,S; Concentration) (Bard)
Confusion [Enchantment] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard)
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (Druid, Ranger)
Control Water [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard)
Death Ward [Abjuration] (V,S) (Cleric, Paladin)
Dimension Door [Conjuration] (V) (Bard, Sorcerer, Warlock, Wizard)
Divination [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Dominate Beast [Enchantment] (V,S; Concentration) (Druid, Sorcerer)
Evard's Black Tentacles [Conjuration] (V,S,M; Concentration) (Wizard)
Fire Shield [Evocation] (V,S,M) (Wizard)
Freedom of Movement [Abjuration] (V,S,M) (Bard, Cleric, Druid, Ranger)
Giant Insect [Transmutation] (V,S; Concentration) (Druid)
Greater Invisibility [Illusion] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Guardian of Faith [Conjuration] (V) (Cleric)
Ice Storm [Evocation] (V,S,M) (Druid, Sorcerer, Wizard)
Leomund's Secret Chest [Conjuration] (V,S,M; Expensive Components) (Wizard)
Locate Creature [Divination] (V,S,M; Concentration) (Bard, Cleric, Druid, Paladin, Ranger, Wizard)
Mordenkainen's Faithful Hound [Conjuration] (V,S,M) (Wizard)
Otiluke's Resilient Sphere [Evocation] (V,S,M; Concentration) (Wizard)
Phantasmal Killer [Illusion] (V,S; Concentration) (Wizard)
Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard)
Stone Shape [Transmutation] (V,S,M) (Cleric, Druid, Wizard)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (Druid, Ranger, Sorcerer, Wizard)
Wall of Fire [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Antilife Shell [Abjuration] (V,S; Concentration) (Druid)
Bigby's Hand [Evocation] (V,S,M; Concentration) (Wizard)
Circle of Power [Abjuration] (V; Concentration) (Paladin)
Cone of Cold [Evocation] (V,S,M) (Sorcerer, Wizard)
Conjure Volley [Conjuration] (V,S,M) (Ranger)
Contagion [Necromancy] (V,S) (Cleric, Druid)
Destructive Wave [Evocation] (V) (Paladin)
Dispel Evil and Good [Abjuration] (V,S,M) (Cleric, Paladin)
Dominate Person [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Flame Strike [Evocation] (V,S,M) (Cleric)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid)
Hold Monster [Enchantment] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Insect Plague [Conjuration] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
Mass Cure Wounds [Conjuration] (V,S) (Bard, Cleric, Druid)
Mislead [Illusion] (S; Concentration) (Bard, Wizard)
Modify Memory [Enchantment] (V,S; Concentration) (Bard, Wizard)
Passwall [Transmutation] (V,S,M) (Wizard)
Rary's Telepathic Bond [Divination] (V,S,M; Ritual) (Wizard)
Seeming [Illusion] (V,S) (Bard, Sorcerer, Wizard)
Telekinesis [Transmutation] (V,S; Concentration) (Sorcerer, Wizard)
Tree Stride [Conjuration] (V,S; Concentration) (Druid, Ranger)
Wall of Force [Evocation] (V,S,M; Concentration) (Wizard)
Wall of Stone [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (Sorcerer, Warlock, Wizard)
Blade Barrier [Evocation] (V,S; Concentration) (Cleric)
Chain Lightning [Evocation] (V,S,M) (Wizard)
Circle of Death [Necromancy] (V,S,M; Expensive Components) (Sorcerer, Warlock, Wizard)
Disintegrate [Transmutation] (V,S,M) (Sorcerer, Wizard)
Eyebite [Necromancy] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Flesh to Stone [Transmutation] (V,S,M; Concentration) (Warlock, Wizard)
Globe of Invulnerability [Abjuration] (V,S,M; Concentration) (Sorcerer, Wizard)
Harm [Necromancy] (V,S) (Cleric)
Heal [Evocation] (V,S) (Cleric, Druid)
Mass Suggestion [Enchantment] (V,M) (Bard, Sorcerer, Warlock, Wizard)
Move Earth [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Otilike's Freezing Sphere [Evocation] (V,S,M) (Wizard)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (Bard, Wizard)
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (Bard, Wizard)
Sunbeam [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Transport via Plants [Conjuration] (V,S) (Druid)
True Seeing [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Sorcerer, Warlock, Wizard)
Wall of Ice [Evocation] (V,S,M; Concentration) (Wizard)
Wall of Thorns [Conjuration] (V,S,M; Concentration) (Druid)
Word of Recall [Conjuration] (V) (Cleric)
Level 7 Spells:
Delayed Blast Fireball [Evocation] (V,S,M; Concentration) (Sorcerer, Wizard)
Etherealness [Transmutation] (V,S) (Bard, Cleric, Sorcerer, Warlock, Wizard)
Finger of Death [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Fire Storm [Evocation] (V,S) (Cleric, Druid, Sorcerer)
Forcecage [Evocation] (V,S,M; Expensive Components) (Bard, Warlock, Wizard)
Mordenkainen's Sword [Evocation] (V,S,M; Concentration, Expensive Components) (Wizard)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid, Sorcerer, Warlock, Wizard)
Prismatic Spray [Evocation] (V,S) (Sorcerer, Wizard)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (Bard, Wizard)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Sequester [Transmutation] (V,S,M; Expensive Components) (Wizard)
Teleport [Conjuration] (V) (Bard, Sorcerer, Wizard)
Level 8 Spells:
Animal Shapes [Transmutation] (V,S; Concentration) (Druid)
Antimagic Field [Abjuration] (V,S,M; Concentration) (Cleric, Wizard)
Cloudkill [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Demiplane [Conjuration] (S) (Warlock, Wizard)
Dominate Monster [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Earthquake [Evocation] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
Feeblemind [Enchantment] (V,S,M) (Bard, Druid, Warlock, Wizard)
Glibness [Transmutation] (V) (Bard, Warlock)
Holy Aura [Abjuration] (V,S,M; Concentration, Expensive Components) (Cleric)
Incendiary Cloud [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Maze [Conjuration] (V,S; Concentration) (Wizard)
Mind Blank [Abjuration] (V,S) (Bard, Wizard)
Power Word Stun [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Sunburst [Evocation] (V,S,M) (Druid, Sorcerer, Wizard)
Telepathy [Evocation] (V,S,M) (Wizard)
Level 9 Spells:
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (Cleric, Sorcerer, Wizard)
Mass Heal [Conjuration] (V,S) (Cleric)
Meteor Swarm [Evocation] (V,S) (Sorcerer, Wizard)
Power Word Heal [Evocation] (V,S) (Bard)
Power Word Kill [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Prismatic Wall [Abjuration] (V,S) (Wizard)
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (Druid, Wizard)
Storm of Vengeance [Conjuration] (V,S; Concentration) (Druid)
Time Stop [Transmutation] (V) (Sorcerer, Wizard)
True Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Warlock, Wizard)
Weird [Illusion] (V,S; Concentration) (Wizard)
Wish [Conjuration] (V) (Sorcerer, Wizard)
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Spells that take 1 minute to cast:
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Cantrips:
Mending [Transmutation] (V,S,M) (Bard, Cleric, Druid, Sorcerer, Wizard)
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (Ranger, Wizard)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (Bard, Wizard)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (Bard, Warlock, Wizard)
Level 2 Spells:
Augury [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (Bard, Wizard)
Level 3 Spells:
Animate Dead [Necromancy] (V,S,M) (Cleric, Wizard)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (Bard, Wizard)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (Cleric, Paladin, Warlock, Wizard)
Phantom Steed [Illusion] (V,S; Ritual) (Wizard)
Level 4 Spells:
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (Druid, Wizard)
Level 5 Spells:
Commune [Divination] (V,S,M; Ritual) (Cleric)
Commune with Nature [Divination] (V,S; Ritual) (Druid, Ranger)
Conjure Elemental [Conjuration] (V,S,M; Concentration) (Druid, Wizard)
Contact Other Plane [Divination] (V; Ritual) (Warlock, Wizard)
Creation [Illusion] (V,S,M) (Sorcerer, Wizard)
Dream [Illusion] (V,S,M) (Bard, Warlock, Wizard)
Geas [Enchantment] (V) (Bard, Cleric, Druid, Paladin, Wizard)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (Bard, Sorcerer, Wizard)
Level 6 Spells:
Conjure Fey [Conjuration] (V,S; Concentration) (Druid, Warlock)
Create Undead [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard)
Drawmij's Instant Summons [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid)
Magic Jar [Necromancy] (V,S,M; Expensive Components) (Wizard)
Wind Walk [Transmutation] (V,S,M) (Druid)
Level 7 Spells:
Conjure Celestial [Conjuration] (V,S; Concentration) (Cleric)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Regenerate [Transmutation] (V,S,M) (Bard, Cleric, Druid)
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Level 8 Spells:
Tsunami [Conjuration] (V,S; Concentration) (Druid)
Level 9 Spells:
Foresight [Divination] (V,S,M) (Bard, Druid, Warlock, Wizard)
Imprisonment [Abjuration] (V,S,M; Expensive Components) (Warlock, Wizard)
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Spells that take 10 minutes to cast:
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Level 2 Spells:
Find Steed [Conjuration] (V,S) (Paladin)
Prayer of Healing [Evocation] (V) (Cleric)
Level 3 Spells:
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Sorcerer, Wizard)
Level 4 Spells:
Fabricate [Transmutation] (V,S) (Wizard)
Hallucinatory Terrain [Illusion] (V,S,M) (Bard, Druid, Warlock, Wizard)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (Bard, Wizard)
Level 5 Spells:
Legend Lore [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid, Warlock, Wizard)
Level 6 Spells:
Contingency [Evocation] (V,S,M; Expensive Components) (Wizard)
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (Cleric)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid)
Planar Ally [Conjuration] (V,S) (Cleric)
Level 7 Spells:
Mirage Arcane [Illusion] (V,S) (Bard, Druid, Wizard)
Level 8 Spells:
Control Weather [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard)
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Spells that take 1 hour to cast:
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Level 1 Spells:
Find Familiar [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Level 3 Spells:
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Level 5 Spells:
Planar Binding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid, Wizard)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric, Paladin)
Reincarnate [Transmutation] (V,S,M; Expensive Components) (Druid)
Level 7 Spells:
Resurrection [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric)
Level 8 Spells:
Antipathy/Sympathy [Enchantment] (V,S,M) (Druid, Wizard)
Clone [Necromancy] (V,S,M; Expensive Components) (Wizard)
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (Cleric, Druid)
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Spells that take 8 hours to cast:
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Level 3 Spells:
Plant Growth [Transmutation] (V,S) (Bard, Druid, Ranger)
Level 5 Spells:
Awaken [Transmutation] (V,S,M; Expensive Components) (Bard, Druid)
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Spells that take 12 hours to cast:
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Level 7 Spells:
Simulacrum [Illusion] (V,S,M; Expensive Components) (Wizard)
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Spells that take 24 hours to cast:
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Level 2 Spells:
Hallow [Evocation] (V,S,M; Expensive Components) (Cleric)
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