A couple new weapon abilities...

I thought it was fine as it was originally. Basically its a weapon with the bless weapon paladin spell on it permanently. What surprises me is that you don't have that spell as the pre-requisite. Sure its not a cleric spell. But it causes the cleric to have to work in conjunction with a paladin to create such a weapon. That somehow seems appropriate.

Because there is not "curse weapon" equivalent for blackguards, bane is a good substitute.

I don't find it overpowered based on the weapon. That's the same thing as saying and of the burst enhancements are overpowered for the same reason. Some weapons are just better.

Bless weapon is only a 1st-level spell. The +1 modifier is just fine, provided you have the alignment restriction that "blessed" can only be wielded by good and "defiled" can only be wielded by evil.
 

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Shadeus said:
What surprises me is that you don't have that spell as the pre-requisite.

Personal preference. I don't see any reason why a cleric wouldn't have access to bless weapon in the first place, but rather than change the spell list, I'd rather just use an equally appropriate spell.

Shadeus said:
Because there is not "curse weapon" equivalent for blackguards, bane is a good substitute.

There's a corrupt weapon equivalent for blackguards. It's detailed at the end of the blackguard prestige class in the 3.5 DMG.

Shadeus said:
I don't find it overpowered based on the weapon. That's the same thing as saying and of the burst enhancements are overpowered for the same reason. Some weapons are just better.

That was my reasoning too.

Shadeus said:
Bless weapon is only a 1st-level spell. The +1 modifier is just fine, provided you have the alignment restriction that "blessed" can only be wielded by good and "defiled" can only be wielded by evil.

Thanks for the input! :)
 

rkanodia said:
Perhaps you could change the part about critical hits to say something like "This weapon confers a +4 sacred/profane bonus to confirming critical hits against targets of evil/good alignment", but not include any restrictions on other modifiers?

A possible variant, but not one I'm fond of. I actually find _that_ more troublesome. :cool:

rkanodia said:
Also, with 'blessed' already being a game term, maybe the good version of the weapon could be called 'Sanctified', 'Purified', or 'Cleansed'?

Blessed is a game term? In either case, there isn't a weapon ability called blessed, so I figured what the hey. :D
 


Someone said:
Is there a reason to not incluse the lawful and chaotic versions?

Haven't started those yet...mostly cause it never occurred to me to do so. Good idea! Anyone wanna come up with some names for them?
 

kreynolds said:
There's a corrupt weapon equivalent for blackguards. It's detailed at the end of the blackguard prestige class in the 3.5 DMG.

REALLY?!? I don't know how I missed that! WOTC didn't clear that through me! :)

lawful = ordered (or orderly)
chaotic = random
 

I don't know about "random", Shadeus. For some reason, I keep picturing a dagger changing into a warhammer changing into a scythe changing into a longbow changing into a....well, you get the idea. :D
 

The lawful version...

Ordered
An ordered weapon is law-aligned, meaning it can bypass the damage reduction of certain creatures. Up to 5 points of damage reduction can be bypassed with this weapon. In addition, all critical hit rolls against chaotic-aligned foes automatically succeed, so every threat is a critical hit. This last effect does not stack with any magical effects related to critical hits (such as flaming burst, keen, and vorpal). It bestows one negative level on any chaotic creature attempting to wield it. The negative level remains as long as the weapon is in hand and disappears when the weapon is no longer wielded. This negative level never results in actual level loss, but it cannot be overcome in any way (including restoration spells) while the weapon is wielded. Bows, crossbows, and slings so crafted bestow the ordered power upon their ammunition.
Faint transmutation; CL 5th; Craft Magic Arms and Armor, I have no idea. Suggestions welcome.; Price: +1 bonus.

Ordered v2
An ordered weapon is mildly law-aligned. Though this does not allow it to bypass the damage reduction of chaotic-aligned creatures, the weapon deals an extra 1d6 points of damage against all of chaotic alignment. In addition, all critical hit rolls against chaotic-aligned foes automatically succeed, so every threat is a critical hit. This last effect does not stack with any magical effects related to critical hits (such as flaming burst, keen, and vorpal). It bestows one negative level on any chaotic creature attempting to wield it. The negative level remains as long as the weapon is in hand and disappears when the weapon is no longer wielded. This negative level never results in actual level loss, but it cannot be overcome in any way (including restoration spells) while the weapon is wielded. Bows, crossbows, and slings so crafted bestow the ordered power upon their ammunition.
Faint transmutation; CL 5th; Craft Magic Arms and Armor, I have no idea. Suggestions welcome.; Price: +1 bonus.
 

suggestions

Required Spells: Align Weapon and Keen Edge.

Personally, I'd rather see an effect like doubled threat range against the opposite alignment. The effect of confirmed crits when dealing with weapons with Burst enchantments, Sharpness, and Vorpal effects can lead to instant abuse.


Name for a Chaotic Weapon? Why not just call it Chaotic? In many games, its Chaos vs Order...so it's not out of line.

==Aelryinth
 

kreynolds said:
Blessed is a game term? In either case, there isn't a weapon ability called blessed, so I figured what the hey. :D
My mistake, I could have sworn 'blessed' was used in Damage Reduction (like DR 15/blessed), but I was wrong.
 

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