sevenbastard
Legend
I'd be fine with a 2 page section on why this is the best style of D&D. I could easily fit my dice in the open, low magic, combat as war, xp advancement through gp/monsters killed, sandbox player agency driven adventures, etc. Including my house rules on two pages with a decent explination why to boot.
I'd also be cool if they just released adventures of diffrent styles with DM advice for that style in the front. I mean the old 1e Dragon Lance modules came with DM advice on how to railroad for the story game style they wanted.
I'd also be cool if they just released adventures of diffrent styles with DM advice for that style in the front. I mean the old 1e Dragon Lance modules came with DM advice on how to railroad for the story game style they wanted.
Last edited: