Galethorn
First Post
Ever been bored with fireball? Ever think it wasn't enough of an explosion? Well, I did, and here's what I've come up with. They go along with my own version of the UA generic classes, hence the "SplX" instead of "Sor/WisX".
Explosion
Evocation [Fire]
Level: Spl3
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. +10 ft./level)
Area: 20-ft.-radius sphere
Duration: Instantaneous
Saving Throw: See Text
Spell Resistance: Yes
An Explosion spell causes a massive, thundering explosion at a designated point.
This explosion does 4d6 points of fire damage, and an additional
1d6 points of sonic damage per two levels (to a maximum of 8d6).
On a successful reflex save, the defender takes only half of the fire damage
and a successful fortitude save halves the sonic damage. A character that fails
a DC10 strength check is thrown five feet (one square) away from the
epicenter of the explosion, and falls prone. Any character that fails the fortitude
save vs. sonic damage is stunned and deafened for 1d4 rounds.
Greater Explosion
Evocation [Fire]
Level: Spl6
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. +10 ft./level)
Area: 40-ft.-radius sphere
Duration: Instantaneous
Saving Throw: See Text
Spell Resistance: Yes
As Explosion, but 8d6 fire, and 1d6 sonic per single level (to a maximum of 15d6).
The strength check DC increases to 20, and the distance thrown is 15 feet (three squares).
_________________________
So, how do those sound? Are the levels about right? I tried to balance the first one with fireball...the second one...well...who knows. I'm not sure exactly what level it should be.
Explosion
Evocation [Fire]
Level: Spl3
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. +10 ft./level)
Area: 20-ft.-radius sphere
Duration: Instantaneous
Saving Throw: See Text
Spell Resistance: Yes
An Explosion spell causes a massive, thundering explosion at a designated point.
This explosion does 4d6 points of fire damage, and an additional
1d6 points of sonic damage per two levels (to a maximum of 8d6).
On a successful reflex save, the defender takes only half of the fire damage
and a successful fortitude save halves the sonic damage. A character that fails
a DC10 strength check is thrown five feet (one square) away from the
epicenter of the explosion, and falls prone. Any character that fails the fortitude
save vs. sonic damage is stunned and deafened for 1d4 rounds.
Greater Explosion
Evocation [Fire]
Level: Spl6
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. +10 ft./level)
Area: 40-ft.-radius sphere
Duration: Instantaneous
Saving Throw: See Text
Spell Resistance: Yes
As Explosion, but 8d6 fire, and 1d6 sonic per single level (to a maximum of 15d6).
The strength check DC increases to 20, and the distance thrown is 15 feet (three squares).
_________________________
So, how do those sound? Are the levels about right? I tried to balance the first one with fireball...the second one...well...who knows. I'm not sure exactly what level it should be.
Last edited: