This would be an interesting thread on its own. I'd love to hear this unpacked.I don't have gods in my setting, because I've never really liked the way D&D has handled them
This would be an interesting thread on its own. I'd love to hear this unpacked.I don't have gods in my setting, because I've never really liked the way D&D has handled them
I supposed I get that idea, I just disagree with it. I don't think the player needs to remember any gods other than the directly relavant or really major gods. A player of an orc character doesn't need to ever know anything about the gnomish gods.
And that reflects the real world in a way that feels more real and immersive for a lot of people.
The lesser known song by The Dead Milkmen.Punk Rock Gruumsh?
Um...how?If anything it BREAKS immersion. It breaks the illusion that these deities are supposed to actually exist on Toril and rather than just being some bs that the people of Toril made up
I like that ideaI think it would be cool when building a Pantheon for each player to provide 3 gods independent of each other - and defines up to 5 domains for those gods. And then the DM fills out the pantheon as needed.
I think it can even work for gods to be created and added to an existing pantheon or hinting at another new pantheon on the fly in the course of play. But that's probably just my hippy-story-gamer side coming out...
I've got a similar reaction to the notion of racial or cultural pantheons. Domain overlap in real-world pantheons occurs because different groups of people told different myths to explain the same natural phenomena. The Greeks came up with Apollo, the Egyptians came up with Ra. If I see the same pattern in a fantasy setting, my first instinct is that the same thing is happening. I feel like if there was a real sun god who was active in the world the way fantasy gods are supposed to be, he'd sort out the truth of the matter pretty quickly.Um...how?
I've got a similar reaction to the notion of racial or cultural pantheons. Domain overlap in real-world pantheons occurs because different groups of people told different myths to explain the same natural phenomena. The Greeks came up with Apollo, the Egyptians came up with Ra. If I see the same pattern in a fantasy setting, my first instinct is that the same thing is happening. I feel like if there was a real sun god who was active in the world the way fantasy gods are supposed to be, he'd sort out the truth of the matter pretty quickly.
And if there really are multiple sun gods -- how? And why? That seems seriously to dilute the magnificence of the title. If you piss off Apollo in Greek myth, you are basically screwed: there's nowhere to hide from the freakin' Sun. But if you piss off Fantasy-Apollo in Fantasy-Greece, can you just go to Fantasy-Egypt and hang out under Fantasy-Ra instead? Are there different suns?
Okay. I disagree with all of it, and it’s tangential to the topic, so I’ll just leave it at; I disagree.I've got a similar reaction to the notion of racial or cultural pantheons. Domain overlap in real-world pantheons occurs because different groups of people told different myths to explain the same natural phenomena. The Greeks came up with Apollo, the Egyptians came up with Ra. If I see the same pattern in a fantasy setting, my first instinct is that the same thing is happening. I feel like if there was a real sun god who was active in the world the way fantasy gods are supposed to be, he'd sort out the truth of the matter pretty quickly.
And if there really are multiple sun gods -- how? And why? That seems seriously to dilute the magnificence of the title. If you piss off Apollo in Greek myth, you are basically screwed: there's nowhere to hide from the freakin' Sun. But if you piss off Fantasy-Apollo in Fantasy-Greece, can you just go to Fantasy-Egypt and hang out under Fantasy-Ra instead? Are there different suns?
You could do some postmodern "all myths are true, belief makes it real" thing where the different realities sort of overlap, and if you can execute that well (see the works of Neil Gaiman) the result can be powerful. But it can also very easily result in a cosmos where nothing matters because it's all just, like, your opinion, man.
I think the real problem is that settings like FR and Greyhawk just have too many deities. Especially racial deities.
Unpopular Opinion: Either have only racial deities or none at all.
Racial deities in D&D just serve to reflect their relationships on mortal beings and subvert their free will. That's the point of this thread.
Evil Gruumsh before just serves as a vehicle for orcs to hate elves and dwarves and rope humans and halflings in the mix as allies. It'san excuse to copy LOTR's racial diplomacy over without the story and premise.
That's why I like @Kurotowa's Punk Rock Gruumsh. Now his destruction and fury is more sensible and his relationship with the civilized gods makes sense. You can understand wh Gruumsh hates some of them and can make sense of nonorcs following him.
I dont get peoples fascination with making gods Neutral all of a sudden.
You simply interpret the will and scriptures of your God differently. You use those scriptures to justify all sorts of horrific crimes (pogroms, holy war, execution of apostates and infidels, torture of the unclean etc etc).
I've got a similar reaction to the notion of racial or cultural pantheons. Domain overlap in real-world pantheons occurs because different groups of people told different myths to explain the same natural phenomena. The Greeks came up with Apollo, the Egyptians came up with Ra. If I see the same pattern in a fantasy setting, my first instinct is that the same thing is happening. I feel like if there was a real sun god who was active in the world the way fantasy gods are supposed to be, he'd sort out the truth of the matter pretty quickly.
And if there really are multiple sun gods -- how? And why? That seems seriously to dilute the magnificence of the title. If you piss off Apollo in Greek myth, you are basically screwed: there's nowhere to hide from the freakin' Sun. But if you piss off Fantasy-Apollo in Fantasy-Greece, can you just go to Fantasy-Egypt and hang out under Fantasy-Ra instead? Are there different suns?
You could do some postmodern "all myths are true, belief makes it real" thing where the different realities sort of overlap, and if you can execute that well (see the works of Neil Gaiman) the result can be powerful. But it can also very easily result in a cosmos where nothing matters because it's all just, like, your opinion, man.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.