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A Hard Time in Harrowdale: The Cavernous Cellar Caper


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Arkhandus

First Post
Evanar fights off the infections for now, and cuts down the one rat that survived from the first group to attack him.

OOC: Will Abde'ragman do anything on his turn?
 

Rhun

First Post
Fort Save: 09
AoO vrs #7: 25
AoO damage to #7: 08


Fayne's glaive lashes out at the rat assaulting Abde'ragman, cutting the beast down. Then the warrior steps away from the main swarm of rats, straddling the sleeping body of one of the creature's affected by the Calashite's spell. He brings his glaive to bear again, slashing at another of the rats! "Focus on the ones that aren't asleep!" he calls, in direct opposition to the wizard's advice.


AC: 15, hit points 16/20
Initiative 18

5' step diagonally "northeast", to stand "above" Evanar
Glaive vrs Dire Rat #8: 18
Damage: 6
 

Voda Vosa

First Post
The wizard takes a step to the west corner and shoots a bolt at the rat next to him. The ammunition sticks deep into the filthy fur of the rodent.

OOC: 5 ft step to the left, and attack rat 7 with crossbow (20 for 4 dmg)
 

Arkhandus

First Post
Partial update

Fayne cuts down two rats as he moves to stand over one of the other, sleeping rats, and Abde'ragman shoots one with a well-placed crossbow bolt.

[sblock=OOC]Since Fayne cuts down rat #7 and rat #8 just before Abde'ragman's turn, I'll assume Abde'ragman shoots either #9 or #1. #1 was already badly hurt but now asleep, so the shot would finish it off. #9 was unhurt, and would be badly injured if Abde'ragman targets it with the crossbow. So which one does Abde'ragman shoot?

Fayne gets infected by the rat-bite he suffered, but won't show any symptoms for a while. Fayne's position-change slightly alters where the light on the end of his glaive now shines.

Rats #1, #3, #4, and #5 are asleep. Next round will begin after Abrielle takes her turn.

Map: Garret's Cellar
A__X__X__R__O__R__R__?
s__a__X__3R_F4_5R_O__?
s__O__X__X__E__X__O__?
s__11_9__1__O__10_X__X
s__X__O__X__O__X__R__X
?__R__O__X__R__?__?__?
?__?__?__X__X___?__?__?
?__?__?__O__O__O__?__?
Map Key: A = Abde'ragman, a = Abrielle, E = Evanar, F = Fayne, 1-11 = dire rats, X = empty 5-foot space, s = stairway, R = rough terrain (small boxes and such), O = obstacles (piles of stuff you can't cross or see past), ? = areas you can't see yet, yellow areas are lit up, blue areas have shadowy illumination.[/sblock]
 


Myth and Legend

First Post
Abrielle put down her fiddle and took out her bow. "I can use that spell as well!" She shouted at the group, letting them know they have one more trump card. For now she pulled back the string and released an arrow.

[sblock] 17+4=20, DMG: 5 forgot to add the Inspire Courage bonus in IC.

Inspire Courage 4/5 rounds left (for everyone). [/sblock]
 

Arkhandus

First Post
Rat's Nest - Round 3

Abde'ragman finishes off a sleeping rat, and Abrielle follows up by drawing her bow and crippling another! The crippled rat squeaks pitiously in pain and hobbles off back into shadows, trying to escape.

But the other rat next to it rushes around and past, hopping up onto a container and crawling around to get past it, then leaping down to bite Abrielle viciously on her left arm! She screams reflexively as the filthy, oversized rat sinks its equally oversized incisors deep into her arm, but she throws it off! The rat rebounds on the floor and squeaks menacingly as it licks her blood off its teeth.

Evanar fares even worse - the only remaining rat near him that's still dangerous hops more fully into view and then launches itself up at him, biting his shoulder and getting its lower teeth to penetrate near his armpit! The young fighter starts bleeding furiously as he cries out in pain and pries the little beastie off! It drops to the floor with plenty of Evanar's blood in its mouth, and hungry for more!

[sblock=Round 3]Initiatives:
20 Dire Rats (#9-10 uninjured, #11 at 0 hp, #3-5 asleep, others dead)
18 Fayne (4 damage suffered so far, infected)
11 Abde'ragman
7 Abrielle (4 damage suffered so far)
5 Evanar (16 damage suffered so far)

Rat #9 moves over and climbs some stuff to get past it and reach Abrielle while avoiding Fayne's polearm. It bites at Abrielle with an 18 to hit, for 4 damage. Ouch. Abrielle needs a Fortitude save to avoid infection.

Rat #10 takes a 5-foot step and bites at Evanar with........another natural 20, with an 18 to confirm, for 7 damage, and Evanar needs another Fortitude save to avoid infection. Dang! Evil dice! It is NOT Evanar's lucky day.

Rats #3, 4, and 5 have partial cover (+2 AC) and are asleep. Rat #11 has total cover and is hiding, but Abrielle saw where it went so she knows where it's hiding. Abrielle, Evanar, and Fayne are each threatened by a conscious rat (if rat #10 drops, Evanar and Fayne will no longer be threatened; likewise, if rat #9 drops, Abrielle will no longer be threatened; so initiative order might really matter this round).

Everyone may take their turns again.

Map: Garret's Cellar
A__a__X__R__O__R__R__?
s__9__X__3R_F4_5R_O__?
s__O__X__X__E__10_O__?
s__X__X__X__O__X__X__X
s__X__O__X__O__X__R__X
11_R__O__X__R__?__?__?
?__?__?__X__X___?__?__?
?__?__?__O__O__O__?__?
Map Key: A = Abde'ragman, a = Abrielle, E = Evanar, F = Fayne, 1-11 = dire rats, X = empty 5-foot space, s = stairway, R = rough terrain (small boxes and such), O = obstacles (piles of stuff you can't cross or see past), ? = areas you can't see yet, yellow areas are lit up, blue areas have shadowy illumination.[/sblock]
 
Last edited:

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
[sblock=stuff]
Evanar fares even worse - the only remaining rat near him that's still dangerous hops more fully into view and then launches itself up at him, biting his shoulder and getting its lower teeth to penetrate near his armpit! The young fighter starts bleeding furiously as he cries out in pain and pries the little beastie off! It drops to the floor with plenty of Evanar's blood in its mouth, and hungry for more!

Initiatives:
20 Dire Rats (#9-10 uninjured, #11 at 0 hp, #3-5 asleep, others dead)
18 Fayne (4 damage suffered so far, infected)
11 Abde'ragman
7 Abrielle (4 damage suffered so far)
5 Evanar (16 damage suffered so far)

Rat #10 takes a 5-foot step and bites at Evanar with........another natural 20, with an 18 to confirm, for 7 damage, and Evanar needs another Fortitude save to avoid infection. Dang! Evil dice! It is NOT Evanar's lucky day.


Everyone may take their turns again.

Map: Garret's Cellar
A__a__X__R__O__R__R__?
s__9__X__3R_F4_5R_O__?
s__O__X__X__E__10_O__?
s__X__X__X__O__X__X__X
s__X__O__X__O__X__R__X
11_R__O__X__R__?__?__?
?__?__?__X__X___?__?__?
?__?__?__O__O__O__?__?
Map Key: A = Abde'ragman, a = Abrielle, E = Evanar, F = Fayne, 1-11 = dire rats, X = empty 5-foot space, s = stairway, R = rough terrain (small boxes and such), O = obstacles (piles of stuff you can't cross or see past), ? = areas you can't see yet, yellow areas are lit up, blue areas have shadowy illumination.
[/sblock]

IC is down right now, but I will check it again later to make my fort sabe and take my action.

OOC: its working! What did I need to save?


1d20+5=13

Action: (attack) KLANGNGNGNG!
the heavy steel blade strikes the solid ground with resounding failure! (a natral 1)

1d20+7=8, 1d10+6=11
 
Last edited:

Rhun

First Post
Fayne continues dancing about the sleeping rats as he directs his glaive against those still fighting. Seeing Evandar's blood flowing freely, he moves to aid the young fighter.


AC: 15, hit points 16/20
Initiative 18

5' step diagonally "northwest", to put Rat #10 10' away.
Glaive vrs Dire Rat #10: 21
Damage: 11
 

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