Evanar fares even worse - the only remaining rat near him that's still dangerous hops more fully into view and then launches itself up at him, biting his shoulder and getting its lower teeth to penetrate near his armpit! The young fighter starts bleeding furiously as he cries out in pain and pries the little beastie off! It drops to the floor with plenty of Evanar's blood in its mouth, and hungry for more!
Initiatives:
20 Dire Rats (#9-10 uninjured, #11 at 0 hp, #3-5 asleep, others dead)
18 Fayne (4 damage suffered so far, infected)
11 Abde'ragman
7 Abrielle (4 damage suffered so far)
5 Evanar (16 damage suffered so far)
Rat #10 takes a 5-foot step and bites at Evanar with........another natural 20, with an 18 to confirm, for 7 damage,
and Evanar needs another Fortitude save to avoid infection. Dang! Evil dice! It is NOT Evanar's lucky day.
Everyone may take their turns again.
Map: Garret's Cellar
A__
a__X__R__O__R__R__
?
s__
9__X__3R_F4_5R_O__?
s__
O__X__X__E__10_O__
?
s__
X__X__X__O__X__X__X
s__
X__
O__X__O__X__R__
X
11_R__O__
X__R__
?__
?__?
?__
?__?__X__X___
?__?__?
?__
?__?__O__O__
O__?__?
Map Key: A = Abde'ragman, a = Abrielle, E = Evanar, F = Fayne, 1-11 = dire rats, X = empty 5-foot space, s = stairway, R = rough terrain (small boxes and such), O = obstacles (piles of stuff you can't cross or see past), ? = areas you can't see yet, yellow areas are lit up, blue areas have shadowy illumination.
[/sblock]
IC is down right now, but I will check it again later to make my fort sabe and take my action.
OOC:
|
its working! What did I need to save?
|
|
1d20+5=13
Action: (attack) KLANGNGNGNG!
the heavy steel blade strikes the solid ground with resounding failure! (a natral 1)
1d20+7=8, 1d10+6=11