Mustrum_Ridcully
Legend
Cadfan said:I don't think this is a problem.
Look, online manners tend to involve what can loosely be termed a presumption of good faith, but also includes a certain degree of a presumption of intelligence as well.
Look at how that plays out in normal conversation. If someone tells me that they've basically eliminated character death in their game, I have two ways I can respond. I could say, "Oh, really? How do you motivate your players, and what do you do for drama?" and then we could have a discussion. Or I could say, "WHAT?? I'm glad I don't play in YOUR pathetic excuse for a game! That's like the worst of rpgs and video games combined! You just sit there and knock down enemies that can't even threaten you? What a bunch of wusses."
Do you see the problem with the second post? It presumes an awful lot, all of the presumptions are uncharitable, its insulting, and it leads nowhere.
I try not to do this to other people. But remember, the charitable presumptions of good faith and intelligence are just presumptions. Once someone writes a post like that, I know that they're either not speaking in good faith, or they're idiots. Either way, I could do with less of them on the forum.
Sadly, a lot of people who probably wouldn't consider acting this way towards other forum members happily do so towards WOTC. Posts like, "Fireball has a critical chance now? THE GAME IS BROKEN!" are worthless. Posts like, "Fireball has a critical chance? That could cause some problems. I wonder if they've done anything about them? Here are some ideas I've got," are awesome.
We need more of the latter, and less of the former. And as the former have squandered my presumption of good faith and intelligence, I am free to hope they get eaten by a gru.
Excellent post.
Someone else added a comment that there is still some merit in asking people about the reasons for their feelings when they post things like "Fireball has a critical chance now? THE GAME IS BROKEN!". This is true, _if_ the peoples posting these questions react to such questions in a meaningful manner. But too often, it seems as if they do not reach that point, and that is strenous, and it makes the discussions less enjoyable.
And I thin, since many of us are grown-ups or on their best way there, we should learn how to channel our emotions - how negative or positive they are - into constructive ideas. I am not saying we can't forgive people their emotions, but we shouldn't make them feel as if their behaviour is good behaviour.
I don't like Ignore functions or limiting access to the D&D 4 subforum only to people who definitely want to pick it up (or more limited, think it's the best thing since sliced break). I don't want to miss some good input just because there seems to be too much bad.
Maybe we just have to get a bit smarter in how we react to post - ignore those that are just hyperbole and offer no interesting insights. If a discussion begins to be circular (the smae arguments are rehashed ever and ever again), we should just stop it, until we really have to add something new. And finally, we (from fanboy to hater) should accept that we can't always (in fact: rarely) convert others to our camp. We can only hope that we make others understand what our preferences are, and maybe help undecided people to form a decision.