The players in my group have been wanting a morally ambiguous game for a while. I don't like running games like that (indeed, I have trouble playing "evil" in the Baldur's Gate series), but our other DM was happy to such a game in Eberron.
Good setting for it, really.
He's just posted this description of our next (third) session:
"Our heroes(?) bravely continue their attempt to kidnap the head of the Red Cross..."
Oh dear. Well, he was responsible for war crimes during the war. So he's trying to repent now? That makes little difference when I'm being paid money now.
Of course, we have one of the world's most incompetent investigation teams... so we might not find him in the end.
Cheers!
Good setting for it, really.
He's just posted this description of our next (third) session:
"Our heroes(?) bravely continue their attempt to kidnap the head of the Red Cross..."
Oh dear. Well, he was responsible for war crimes during the war. So he's trying to repent now? That makes little difference when I'm being paid money now.
Of course, we have one of the world's most incompetent investigation teams... so we might not find him in the end.

Cheers!