Jamestown Colony/Manor House
Morning
Round 0
As the door burst open, Arjhan readied his spear to throw at the large bear that erupted into the room, followed by a wolf. But the pair of humans entered behind and called them off.
“Not taking off, just resting,” the big dragonborn cleric said, lowering his weapon. “And just who are you?” He didn’t recall seeing the man back in town.
[sblock=Actions]
Action:
Move:
Bonus Action:
Free Object Interaction:
Concentration:
Conditions:
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[sblock=Ministats]
HP: 27/27
AC: 18 (chainmail, shield) 16 (without shield)
Spear: +7 1d6+5/P (2H: 1d8+5) Range 20/60
Greatclub: +7 1d8+5/B (2H)
Dagger: +7 1d4+5/P Range 20/60
Light Crossbow: +3 1d8+1/P Range 80/320
Breath weapon (1/R): 15’ cone Con DC 13 half poison
Spells: +5/DC 13
Cantrips: Guidance, Light, Sacred Flame, Thorn Whip
L1 (4/4): (Animal Friendship, Speak with Animals), Bless, Cure Wounds, Guiding Bolt, Healing Word
L2 (2/2): (Barkskin, Spike Growth), Prayer of Healing, Spiritual Weapon
Channel Divinity (1/R)
Turn Undead
Charm Animals and Plants
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[sblock=Party Loot]
3 Luck stones
2 paired stones (finding stones?)
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