Issia said nothing at first, but after a time came to a question.
"You wish me to enter a place which prevents the use of magic? How do I know my particular talents will be of any use?"
"It was a prison, so what are the known security of that place?" asks Cliff.
Taran
"Sounds a bit like wild magic to me... who has tried to scry? Only arcanists? Or also priests? Perhaps it really affects only arcane magic." Taran suggests.
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[sblock=Mini stat block]
Taran
Perception: 22 Insight: 15 Low-Light Vision
AC 18 Fortitude 14 Reflex 16 Will 17
Hit Points: 41/41 Bloodied: 20
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 10 Surges per day: 8/9
At-Will Powers: Wild Shape, Swarming Locusts, Grasping Claws, Flame Seed
Encounter Powers: Elven Accuracy, Cull the Herd
Daily Powers: Summon Giant Toad
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"You are speaking about a follower of Ilmater. He has been exposed to many suffering, and that must include poison. And his god ward and heals his followers. I doubt he would have died of poison. I saw no sign who would denote that anyway when I found him dead." tells Cliff.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.