A Paid Trip to Spellhold [D&D 4e]

Velmont

First Post
Still balancing at the end of a rope on the side of the boat, Cliff climb up. As he reach the border, he helps another sailor stuck within the safety line by the feet. "Take my hand, pull, take that rope, here... great."

[SBLOCK=OOC]Atheltics (1d20+8=23)[/SBLOCK]
 

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On Puget Sound

First Post
That druid is lost without trees. He needs something easy to see and easy to grab, or we'll lose him.

Chizz climbs a short way up a mast and cuts two lines. A huge white sail falls into the ocean near Taran, dragging by two ropes that are still attached.

TARAN! GRAB THE SAIL, WE'LL PULL YOU UP!

Gods, it's an epidemic. Has anyone rolled over a 5 in this challenge?
 


perrinmiller

Adventurer
As the ship is now hove to and the tack changed, Kaedyn shifts his attention to another sailor clinging to a rope, "Oy, grab on!" He saves another one from slipping into the dark waters below.

<<Aid Another Sailor (1d20+13=28) Sticking with Invis Castle.>>
__________________________

Harwick-1.png
Kaedyn Thorngood Char Sheet
 

Durlak

First Post
[sblock=OCC] Perhaps we should do as you do on tabletop RPG, roll the dice until you spend all the ones :p It doesn't make sense at all but it seems to work.[/sblock]
 

Pyrex

First Post
OOC: I rolled a 9 on the previous page, but the rolls have been suprisingly low.

Seeing another sailor slip towards the rail, Lochlan tosses a weighted line his way.
 


Voda Vosa

First Post
Chizz tries to help Taran out of the mess he is in, but his efforts are fruitless, and Taran is still captured by the turbulence.

Cliff, Kaedyn, Lochlan and Asterion manage to rescue more sailors. Just one slips from the line Lochlan had cast towards him, and falls into his watery grave.

[sblock=Storm]

Sailors lost: 4
Sailors saved: 10
Sailors to save: 4

Taran looses 1 Healing surge[/sblock]
 

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