UnknownAtThisTime
First Post
I am fitting the topic here because I suppose it is general enough, but specifically the perspective I am looking for is from those "familiar with" & "with an affinity to" 4e anyway.
Please and please, I don't want to start in on an argument about which is superior, "just some facts and opinions" that I would like to gather.
Brief background:
My word, that is all a very long winded way of asking this: "Should we fire up 4e again, or should I bite the bullet and invest my time and money in 5e. And specifically, Is it somewhat clear how much miniature/tactical play you can introduce to 5e? Abstracting movement of miniatures around a battle map is probably not quite enough to scratch the tactical itch of these guys."
Any assistance /opinion/guidance is appreciated. I hope my question is even clear at this point.
Please and please, I don't want to start in on an argument about which is superior, "just some facts and opinions" that I would like to gather.
Brief background:
- The group has played 4e since 2009 ish. For half the group, it is the only RPG they know. Some of the group was raised on AD&D etc.
- The group does not get to play that often. A few times a year frankly, albeit a few days of concentrated gaming when they are together.
- Learning a new system will cut in to the limited time available to the group, especially for the DM. And ....
- It is my rotation as DM now.
It is time for me to build a world/campaign/etc. My time is far more limited than I would like.
- To be blunt, SOME amount of tactical/miniatures is desired for this group.
- The group played what I think was the very first "Next" alpha (a couple encounters as I recall) that was released years ago. Rules were limited at the time.
- There is, in a general sense, no dis-satisfaction with 4e. We tend to keep toward the heroic tier and enforce some simplification to combat. It is enjoyed by all. But, in a general sense, we also have nothing against trying something new!
My word, that is all a very long winded way of asking this: "Should we fire up 4e again, or should I bite the bullet and invest my time and money in 5e. And specifically, Is it somewhat clear how much miniature/tactical play you can introduce to 5e? Abstracting movement of miniatures around a battle map is probably not quite enough to scratch the tactical itch of these guys."
Any assistance /opinion/guidance is appreciated. I hope my question is even clear at this point.