Xeviat
Dungeon Mistress, she/her
While playing some 5E, which is well liked by 3 of my 4 current players, we had "the worst thing ever" happen. The Barbarian rolled a crit with their great axe, and rolled minimum damage; two 1s. We brushed it off, kept going, but the effect was still pretty disheartening. This happened before in 3E, but at least that edition doubled modifiers too (didn't help for the str 10 TWFing weapon finesse Ranger, though). A 5 damage crit with a great axe is just sad.
So, I am thinking of suggesting to the group to do max damage crits instead (not maxing dice that are added on a crit). This would slightly reduce average damage on crits (2d12+3 is 16, while max is 15), but I think the regularity of it would be better. I feel like we tend to remember the bad things more than the good things. While you'll never get a 27 damage max crit, you'll also never get a 5 damage crit in this situation; all crits would be 16 for 1d12+3.
What are your thoughts? Would you like the regularity, or would you rather have the excitement of rolling double dice?
So, I am thinking of suggesting to the group to do max damage crits instead (not maxing dice that are added on a crit). This would slightly reduce average damage on crits (2d12+3 is 16, while max is 15), but I think the regularity of it would be better. I feel like we tend to remember the bad things more than the good things. While you'll never get a 27 damage max crit, you'll also never get a 5 damage crit in this situation; all crits would be 16 for 1d12+3.
What are your thoughts? Would you like the regularity, or would you rather have the excitement of rolling double dice?