After getting jolted by the electricity, Terra wraps a cloak of dusty earth around him, grounding him and keeping him from feeling the continuous course of energy as it harmlessly flows out of him. Jumping onto the table, Crag towers over his foe.
"You leave Jax alone!" Crag says as he swings his longsword at the wounded bullywug. The longsword leaves a gash in the slimy creatures hide, but it is not enough to kill it. Another coating of mud surrounds Crag and hardens into a protective barrier.
[sblock=Actions]
- Font of Life: Save vs Dazed: 10; WOOHOO!
- Move: Move from I3 > H2 (Athletics 20 [phew!])
- Standard: Strength of Earth vs Staff wielder; hits for 9 damage and gives Crag +5 Temp HP.
- [/sblock][sblock=Crag's Stats] Crag -
Warforged Warden 2
Passive Perception 16, Passive Insight 11
AC 21, Fort 17, Reflex 13, Will 13
HP 37/49 +5 Temp HP, Bloodied 24, Surge Value 12, Surges 13/14
Speed 6, Initiative +1
Action Points: 0/1, Second Wind
At-Will Powers: Warden's Fury, Warden's Grasp, Strength
of Stone, Earth Shield Strike
Encounter Powers:Hungry Earth, Warforged Resolve
Daily Powers: Form of the Winter's Herald (Form of the Winter's Herald
Attack)
Note on Warden's Fury and Warden's Grasp:
Warden's Fury gives me a free attack against any of my marked foes adjacent to me that attack any of my allies
(as an Immediate Interupt). If it hits, it does my normal basic attack damage, but it also makes the target
grant combat advantage until the end of my next turn.
Warden's Grasp lets me slide any of my marked foes within 5 squares of me that attack any of my allies. The
slide is one square and it also slows them and doesn't allow them to shift until the end of it's turn (this is
an Immediate Reaction). [/sblock]
"You leave Jax alone!" Crag says as he swings his longsword at the wounded bullywug. The longsword leaves a gash in the slimy creatures hide, but it is not enough to kill it. Another coating of mud surrounds Crag and hardens into a protective barrier.
[sblock=Actions]
- Font of Life: Save vs Dazed: 10; WOOHOO!
- Move: Move from I3 > H2 (Athletics 20 [phew!])
- Standard: Strength of Earth vs Staff wielder; hits for 9 damage and gives Crag +5 Temp HP.
- [/sblock][sblock=Crag's Stats] Crag -
Warforged Warden 2
Passive Perception 16, Passive Insight 11
AC 21, Fort 17, Reflex 13, Will 13
HP 37/49 +5 Temp HP, Bloodied 24, Surge Value 12, Surges 13/14
Speed 6, Initiative +1
Action Points: 0/1, Second Wind
At-Will Powers: Warden's Fury, Warden's Grasp, Strength
of Stone, Earth Shield Strike
Encounter Powers:
Daily Powers: Form of the Winter's Herald (Form of the Winter's Herald
Attack)
Note on Warden's Fury and Warden's Grasp:
Warden's Fury gives me a free attack against any of my marked foes adjacent to me that attack any of my allies
(as an Immediate Interupt). If it hits, it does my normal basic attack damage, but it also makes the target
grant combat advantage until the end of my next turn.
Warden's Grasp lets me slide any of my marked foes within 5 squares of me that attack any of my allies. The
slide is one square and it also slows them and doesn't allow them to shift until the end of it's turn (this is
an Immediate Reaction). [/sblock]
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