Steely_Dan
First Post
II could imagine a flat +1 to all ability scores every few levels
I heard humans get +1 to all ability scores at 1st level.
II could imagine a flat +1 to all ability scores every few levels
If it is possible to roll a natural 18 before modifiers, that means that the player's ability score can only scale 2 points before they max it. Even if levels are cut down to 20, it isn't satisfying to gain just 2 points in a lifetime of 20 level-ups.
It isn't satisfying... to who? Lots and lots of people playing OD&D or AD&D did not have such increase in ability scores at all, and those were satisfying games, I hear. I remember enjoying AD&D
I remember some of my stats getting bumped on a 1e character I played up to ridiculous levels. Some (Str) were just me wearing the right item, but I want to say I got bumped by a... Deck of Many Things. It might have been the DM's own thing, or a variation, but I'm pretty sure my Charisma ended up higher as a result.
Or could simply give you a strength of 18/00?![]()
I am really fond of items that set your ability to xNot only would I keep the ability score cap at 20, I would go two steps further.
Step One: I would apply racial modifiers to the limit of 20. Humans, having no racial modifiers, would max out all skills at 20. Dwarves, having a +2 racial bonus to Constitution and a -2 racial penalty to Charisma*, would max out at 22 Con and 18 Cha. That way, even the sweetest and most charming maxed-out super-dwarf will still be less charismatic than the sweetest and most charming maxed-out super-human.
Step Two: I would rule that no amount of level advancement, training, magic, divine intervention, wishes, or miracles can increase your ability score higher than your racial limit. A belt of giant strength +4 can raise your wizard's Strength from an 11 to a 15, but it won't do anything at all for your fighter if his Strength is already 20.
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*AFAIK, we don't have exact stats on racial modifiers yet. So I am borrowing the ones from 3.5E for this example.