Sadrik
First Post
Well of course, but out of all the other classes that dont have these skills clerics are very good, in fact better than the other classes.I don't know if I agree with you here, since Clerics don't get Spot or Listen as class skills. This means, by definition, that they cannot be as good at noticing things as, say, a Rogue, Ranger, or Monk.
In all reality, I think intelligence and charisma are likely the most important stat for a real world priest. What is the iconic wise-man or wise-woman but one who is knowledgeable in the tenants and rituals of their faith, or Intelligent. We however are talking about fantasy with clerics who shoot flame strikes and blade barriers. The point of this discussion is that wisdom and charisma are ill-defined, just like the iconic wise-man or wise-woman is, and to apply the mechanical bonuses and penalties to the stats in a sensical way.Truthfully I think of priests and the clergy as being more wise than charismatic, although being charismatic is certainly an asset to them. If you examine religious documents (from whatever religion I'd guess, though I'm no expert), they always speak glowingly of the 'wise man' not the 'charismatic man'.
There are varying versions on what people think each stat should mean. The two biggest culprits are Wisdom and charisma. They are strange do wierd things and don't make a whole bunch of sense. Charisma for instance, why does having a great personality make you cast magic like a sorcerer? Because it is written in the rules thats why. Wisdom is common sense, willpower, intuition, and perception. I know what you mean by "the wise-man" but really do any of those traits make you think, "yeah, that's wise." For me it doesnt.
(All definitions are from merriam-webster on line dictionary)
Here is the definition of intuition the most closely attributed trait:
1 : quick and ready insight
2 a : immediate apprehension or cognition b : knowledge or conviction gained by intuition c : the power or faculty of attaining to direct knowledge or cognition without evident rational thought and inference
Innately knowing something or to infer something is not necissarily what I wise-person does. The iconic wise-person is an old man who does nothing fast but gathers the information reflects upon his experiences and gives wisdom in the form of some fortune cookie sound byte.
Here is wisdom:
1 a : accumulated philosophic or scientific learning : KNOWLEDGE b : ability to discern inner qualities and relationships : INSIGHT c : good sense : JUDGMENT d : generally accepted belief <challenges what has become accepted wisdom among many historians -- Robert Darnton>
2 : a wise attitude or course of action
3 : the teachings of the ancient wise men
Again in d&d terms this sounds a lot like intelligence.
Here is Wise Man (which I found in there too!):
1 : a man of unusual learning, judgment, or insight : SAGE
2 : a man versed in esoteric lore (as of magic or astrology); especially : MAGUS 1b
Can anyone say wizard?
Now here is Charisma:
1 : an extraordinary power (as of healing) given a Christian by the Holy Spirit for the good of the church
2 a : a personal magic of leadership arousing special popular loyalty or enthusiasm for a public figure (as a political leader) b : a special magnetic charm or appeal <the charisma of a popular actor>
Very interesting... Now you tell me which one is more correct...
A lot of people feel that the charisma being "force of personality" is more important to a will save than any other stat. If one is strongly rooted to their cause it leaves them more apt to ward off mental effects.
I don't know, its just a game but I learned something from doing this post that I didnt know before I wrote it.
Sadrik