"When you look around for clues and make deductions based on those clues, you make an Intelligence (Investigation) check."A character (not a ranger) has found some animal tracks and wants to try and determine information from them, including what type of creature made them, how many there are, and whether any are injured. What kind of check would you have them make?
1. Wisdom (Survival)
2. Wisdom (Perception)
3. Intelligence (Investigation)
4. Intelligence (Nature)
5. Some other combination, like Intelligence (Survival) or Wisdom (Investigation)?
"Your Intelligence (Nature) check measures your ability to recall lore about terrain, plants and animals, the weather, and natural cycles."
"The GM might ask you to make a Wisdom (Survival) check to follow tracks"
As usual, the 5e skill system is far from being compartmentalized, as there is overlapping everywhere.
In this case, I would certainly exclude generic Perception and use something more specific.
If you want to learn more details rather than just noticing things, I'd go with an Intelligence check (there is a general trend about preferring to use Wisdom when dealing with tasks that country/wilderness-dwellers are supposed to know best, as if they are supposedly low-Intelligence, which is frankly insulting).
Nature seems more appropriate for identifying the creature (track shapes is quite straightforward lore), but Investigation is for the rest. Survival specifically mentions tracking however.
Maybe with multiple bits of knowledge at stake, I would actually call for multiple rolls. You can of course just say the Ranger makes a Survival check and get done with it... how about you ask the Druid to know exactly which creatures with Knowledge (Nature), and the party's detective (whoever she is) to tell how many and in what conditions with Intelligence (Investigation), and the Ranger to follow the tracks with Survival (Wisdom)? Now you have a group effort where 3 players participate to and with at least 8 possible hard-combinations of the outcome.