Yah. If a 15 year old city kid decides to play a ranger, you shouldn't expect the *player* to know proper approaches to how to acquire food or shelter, or follow tracks. The game very explicitly works to help you play characters who know and do things you, the player, cannot. Expecting player understanding of the character's domains of knowledge is not fair.Interesting point: if the player's score is lower than the character's score, asking for a specific approach borders on unfair.
People are so... unforgiving. Really.While I wouldn't accept "I'm rolling Survival to find out more about the tracks," I would accept "I look at the tracks to get more information."
Take that 15 year old kid. How is it *really* different to say, "My sheet says I know about Survival, and I'd like to use that knowledge to acquire shelter in these woods," and "I'd like to roll Survival to find out more about the tracks"?
I mean, yeah, asking for a skill check is more metagamey. We can encourage description of in-game approach, sure. But to outright not accept a basic, relevant request seems... a bit dogmatic, doesn't it?