reiella
Explorer
Just had a semi-evil thought while contemplating Sorcerers and Metamagic feats, although it would typically apply to any spell that takes a full round or longer to cast.
The situation I'm pondering is if the 'intended' target of an area effect spell relocates out of the area of effect of the spell while it is being cast, would the casting sorcerer be able to 'abort' casting the spell, and if so, would he still lose the spell slot?
Example:
Sorcerer begins casting a Sonic-Replaced Fireball on Ultroloth. Ultroloth recogonizes spell being cast and on his turn, teleports to a location out of the area of effect of the Sonic-replaced Fireball but still within combat area.
Does the spell go off before the beginning of the Sorcerer's next turn, possibly needlessly endangering party members? And if not, is the spell slot consumed anyway?
My initial thoughts are that the sorcerer can at least interupt himself (breaking his own concentration) but still expend the spell slot.
I'm just curious if it's actually otherwise before I start employing this tactic for my 'Super-Intelligent' advesaries.
The situation I'm pondering is if the 'intended' target of an area effect spell relocates out of the area of effect of the spell while it is being cast, would the casting sorcerer be able to 'abort' casting the spell, and if so, would he still lose the spell slot?
Example:
Sorcerer begins casting a Sonic-Replaced Fireball on Ultroloth. Ultroloth recogonizes spell being cast and on his turn, teleports to a location out of the area of effect of the Sonic-replaced Fireball but still within combat area.
Does the spell go off before the beginning of the Sorcerer's next turn, possibly needlessly endangering party members? And if not, is the spell slot consumed anyway?
My initial thoughts are that the sorcerer can at least interupt himself (breaking his own concentration) but still expend the spell slot.
I'm just curious if it's actually otherwise before I start employing this tactic for my 'Super-Intelligent' advesaries.