MYV
First Post
I remember reading about this from a different thread.
That you could use the bonus action granted by feats or TWF to shove instead than to attack, since the shove "manouver" can be taken instead of an attack.
while this is not true: PHB pg 195
"Using the Attack action, you can make a special meleeattack to shove a creature, either to knock it prone or
push it away from you. If you’re able to make multiple
attacks with the Attack action, this attack replaces
one of them."
it still opens up an intresting consideration:
the feat Shield Master first benefit "If you take the Attack action on your turn, you can usea bonus action to try to shove a creature within 5 feet
of you with your shield."
becomes quite redundant considering that what it really does is just extend the possibility to shove to the bonus action.
now, if you have a way to take a bonus action (TWF, polearm master, etc..) you can still shove and take the same number of attacks on your turn.
TWF is an intresting mechanic here, since you can consider a shield an improvised weapon and can attack with it with your offhand, provided you have a way to TWF with non-light weapons as per the feat effectively increasing your AC by 1 and still being able to shove and attack.
So, the conclusion here is:
Shield Master and the DUAL wielder Feats are effectively very similar.
what is odd is that, if you go for the Shield master route, you can shove and make more powerfull attacks with you regular attack action, while with the dual wielder feat, you get higher AC but lose dmg output since you'll have to use one of your attack action attacks to shove.
Shield master for offence and dual wielder for defence?
Considerations?
Am i missing something in the rules and all this is not possible?
Thanks in advance
That you could use the bonus action granted by feats or TWF to shove instead than to attack, since the shove "manouver" can be taken instead of an attack.
while this is not true: PHB pg 195
"Using the Attack action, you can make a special meleeattack to shove a creature, either to knock it prone or
push it away from you. If you’re able to make multiple
attacks with the Attack action, this attack replaces
one of them."
it still opens up an intresting consideration:
the feat Shield Master first benefit "If you take the Attack action on your turn, you can usea bonus action to try to shove a creature within 5 feet
of you with your shield."
becomes quite redundant considering that what it really does is just extend the possibility to shove to the bonus action.
now, if you have a way to take a bonus action (TWF, polearm master, etc..) you can still shove and take the same number of attacks on your turn.
TWF is an intresting mechanic here, since you can consider a shield an improvised weapon and can attack with it with your offhand, provided you have a way to TWF with non-light weapons as per the feat effectively increasing your AC by 1 and still being able to shove and attack.
So, the conclusion here is:
Shield Master and the DUAL wielder Feats are effectively very similar.
what is odd is that, if you go for the Shield master route, you can shove and make more powerfull attacks with you regular attack action, while with the dual wielder feat, you get higher AC but lose dmg output since you'll have to use one of your attack action attacks to shove.
Shield master for offence and dual wielder for defence?
Considerations?
Am i missing something in the rules and all this is not possible?
Thanks in advance
