"?" about "The D&D Rules Cyclopedia"

daveb22

First Post
what the hell is it?

what does it do, is it useful, what does it work with (ad&d?), etc. just want some general information
 

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I've only flipped through it. It's a big compendium of all the original DnD rules. I'm not sure where it sits regarding the different versions of the original rules, I imagine it represents the last iteration.

I know it has a section for converting between D&D and AD&D. I'm not sure if it accounts for 1e or 2e.
 

I've only flipped through it. It's a big compendium of all the original DnD rules. I'm not sure where it sits regarding the different versions of the original rules, I imagine it represents the last iteration.

I know it has a section for converting between D&D and AD&D. I'm not sure if it accounts for 1e or 2e.
Basic D&D, not Original D&D.

I know many who say if you have the Compendium and the Wrath of the Immortals set will give you the best set of BD&D rules. Others think there are flaws compared to some of the earlier editions of BD&D.
 

Basic D&D, not Original D&D.

I know many who say if you have the Compendium and the Wrath of the Immortals set will give you the best set of BD&D rules. Others think there are flaws compared to some of the earlier editions of BD&D.

Heh, shows what I know. I didn't know there was a difference between the 2!:o
 

The Rules Cyclopedia was a collecting and reprinting of the Basic, Expert, Companion, & Master rules for Basic D&D (sometimes abbreviated BECM or BECMI for the fifth book, Immortal). As such, it collected the main rules for the "simpler" version of D&D running along side AD&D 1e and 2e. In it you find the following:

  • Character Generation for the four "human" classes (fighter, cleric, magic-user, thief), three demi-human classes (elf, dwarf, halfling) and the two specialty classes (druid, mystic) from levels 1-36 (the max level for the human classes, the others had level limits far lower).
  • All the spells for the caster classes (cleric, druid, magic-user, elf) for levels 1-9 (1-7 for clr/drd).
  • a complex system of weapon mastery and a simply non-weapon proficiency system.
  • Combat Rules.
  • Exploration Rules.
  • Rules for building and running a stronghold/dominion.
  • Rules for Mass combat.
  • DM procedures (a mini DMG)
  • 60+ monsters (from lowly kobolds to the mighty ruler of dragons)
  • an overview of Immortals and the Planes (further detailed in the seperate volume Wrath of the Immortals)
  • Magic Items
  • An overview of Mystara, the "default" BD&D setting.
  • Alternate rules for DMs to use (like removing level caps)
  • A conversion guide to 2nd edition and back
.

All in one hardbound tome.

IMHO its one of the best D&D books ever made, but it is its own system; not much you're going to be able to mine for another edition. It IS a good simple version of D&D, however, and is my favorite edition that I cannot play.
 



lol what!?!?!?

you wouldn't think so w/ all the ppl bisnitching about 4e

and i'm interested in all rpgs anyway, no matter what they are. i used to only play 3.5 but i'm branching out. maybe that's how other people are too. then again i'm younger and just got into D&D a few years ago. it was watching this site that branched me out
 
Last edited:

lol what!?!?!?

you wouldn't think so w/ all the ppl bisnitching about 4e

and i'm interested in all rpgs anyway, no matter what they are. i used to only play 3.5 but i'm branching out. maybe that's how other people are too. then again i'm younger and just got into D&D a few years ago. it was watching this site that branched me out

Yeah, the D&D Rules Cyclopedia is a great set of rules. It's one of those "If I could only have one game book on a deserted island" types of books, because it's so comprehensive on all subjects.
 


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