Mighty Halfling
Explorer
I start a new campaign on Thursday. I don't have stats yet, but here are a few ideas I'm playing around with, and I'd appreciate your thoughts on any/each.
Yep, it's a lot of character ideas, but I figure if I come up with enough ideas, I might not have to settle for a boring build.
Cleric build idea --
Concept: He hangs back behind the main fighter and needles foes with his longspear until he's needed as a healer.
Race: Human
Feats: Scribe Scroll, Improved Turning;
God:
1st choice -- Gruumsh, Domains: War, Strength. (Gets me a Weapon Focus feat on Longspear)
2nd choice -- St. Cutbert; Domains: Strength, Destruction.
3rd choice -- Hextor Domains: War, Strength. WF switches to Flail
Notes: Important to remember: Crank up the STR
Ranger build idea --
Concept: Trying to be a front-line fighter, but with all the cool Ranger stuff. Essentially a bounty hunter.
Race: Half-Orc,
Feat: Orc Double Axe and maybe see if DM will allow a martial conversion cuz it's racial. If Ok, I then add Weapon Focus: ODA.
Favored Enemy: Human
Notes: Needs a decent Dex to help me get past chainshirt limits!
Wizard build idea --
Concept: Specializes in using touch attacks on his own or with familiar.
Race: Halfling
Familiar: Hawk or Owl (for the high AC, plus spot check bonus),
Feats: Spell Focus Evocation to start, at 3rd Weapon Finesse (to be used with touch attacks.)
Spells of importance: Spectral Hand for delivery. Mirror Image to help when Familiar goes into action.
Schools: Evocation. (Drop Enchantment, Abjuration)
Rogue build idea --
Concept: A fellow who maximizes his critical hits.
Race: Human
Second Class: Rogue 1, Fighter at level 2, then all Rogue. (edited for clarity re: Feadin's reply)
Weapons: Punching dagger(crit x3), Heavy Pick (Crit. x4).
Feats: 1st: 2-weapon fighting, Combat reflexes; 2nd: Weapon Focus: Heavy Pick; 3rd: Weapon Focus: Punching Dagger.
Skills: Amp up Use magic Device, Decipher Script, Spellcraft so I can buy scrolls/wands of keen edge (DC 25 scroll, DC 20 for wand).
Notes: Need high Str, Int Cha, (and Dex helpful, but not required).
Paladin idea --
Concept: Make a gnome paladin
Race: Gnome
Weapons: Greatsword and lance.
Feats: 1st - Mounted Combat, 3rd -- Weapon Focus: Lance,
Notes: Amp up Ride, Handle Animal, Even in melee, attack mostly with lance at 10 ft range. Need high Cha and High Str is a must, so this is clearly a difficult build to pull off!
We start rolling 6 p.m. EST on 11/18.
Yep, it's a lot of character ideas, but I figure if I come up with enough ideas, I might not have to settle for a boring build.
Cleric build idea --
Concept: He hangs back behind the main fighter and needles foes with his longspear until he's needed as a healer.
Race: Human
Feats: Scribe Scroll, Improved Turning;
God:
1st choice -- Gruumsh, Domains: War, Strength. (Gets me a Weapon Focus feat on Longspear)
2nd choice -- St. Cutbert; Domains: Strength, Destruction.
3rd choice -- Hextor Domains: War, Strength. WF switches to Flail
Notes: Important to remember: Crank up the STR
Ranger build idea --
Concept: Trying to be a front-line fighter, but with all the cool Ranger stuff. Essentially a bounty hunter.
Race: Half-Orc,
Feat: Orc Double Axe and maybe see if DM will allow a martial conversion cuz it's racial. If Ok, I then add Weapon Focus: ODA.
Favored Enemy: Human
Notes: Needs a decent Dex to help me get past chainshirt limits!
Wizard build idea --
Concept: Specializes in using touch attacks on his own or with familiar.
Race: Halfling
Familiar: Hawk or Owl (for the high AC, plus spot check bonus),
Feats: Spell Focus Evocation to start, at 3rd Weapon Finesse (to be used with touch attacks.)
Spells of importance: Spectral Hand for delivery. Mirror Image to help when Familiar goes into action.
Schools: Evocation. (Drop Enchantment, Abjuration)
Rogue build idea --
Concept: A fellow who maximizes his critical hits.
Race: Human
Second Class: Rogue 1, Fighter at level 2, then all Rogue. (edited for clarity re: Feadin's reply)
Weapons: Punching dagger(crit x3), Heavy Pick (Crit. x4).
Feats: 1st: 2-weapon fighting, Combat reflexes; 2nd: Weapon Focus: Heavy Pick; 3rd: Weapon Focus: Punching Dagger.
Skills: Amp up Use magic Device, Decipher Script, Spellcraft so I can buy scrolls/wands of keen edge (DC 25 scroll, DC 20 for wand).
Notes: Need high Str, Int Cha, (and Dex helpful, but not required).
Paladin idea --
Concept: Make a gnome paladin
Race: Gnome
Weapons: Greatsword and lance.
Feats: 1st - Mounted Combat, 3rd -- Weapon Focus: Lance,
Notes: Amp up Ride, Handle Animal, Even in melee, attack mostly with lance at 10 ft range. Need high Cha and High Str is a must, so this is clearly a difficult build to pull off!
We start rolling 6 p.m. EST on 11/18.
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