Read the entire rules passage please.
piratesmurf said:
(ins. Using items, 2nd paragraph) DMG p213:
Activating a magic item is a standard action unless the item description indicates otherwise. However, the casting time of a spell is the time required to activate the same power in an item, whether it's a scroll, a wand, or a pair of boots, unless the item description specifically states otherwise.
The castin' time o' Swift Fly be one swift action. The item description for scrolls does not 'specifically state otherwise'; therefore the time required to activate a scroll o' Swift Fly be one swift action.
Compare this with wands, for example; the item description o' wands be statin' that the activation time be a standard action, or the castin' time o' the spell if it be longer. The activation time o' Swift Fly from a wand, therefore, be one standard action.
mikebr99 said:
Originally Posted by SRD (ins. Also DMG p213)
Spell Completion: This is the activation method for scrolls. A scroll is a spell that is mostly finished. The preparation is done for the caster, so no preparation time is needed beforehand as with normal spellcasting. All that’s left to do is perform the finishing parts of the spellcasting (the final gestures, words, and so on). To use a spell completion item safely, a character must be of high enough level in the right class to cast the spell already. If he can’t already cast the spell, there’s a chance he’ll make a mistake. Activating a spell completion item is a standard action and provokes attacks of opportunity exactly as
casting a spell does.
Well, I disagree with ol' Piratesmurf. Mikebr99's got it right.
Under SPELL COMPLETION (DMG p 213), scrolls are clearly defined as spell completion items and thus by definition require a standard action to use. The first sentence under the Spell completion definition could not state so more plainly.
Piratesmurf's quote comes from the previous passage in the same section of the DMG introducing the "Using Items" section and his quote is incomplete. Read down one sentence more and voila. Scrolls are spell completion items. The first seven words under the spell completion definition following the introductory passage are crystal clear.
DMG p213 said:
"This is the activation method for scrolls."..."Activating a spell completion item is a standard action and provokes attacks of opportunity exactly as casting a spell does."
Secondly, "Swift" feats are secondary to primary rule sources. I don't see a "CORE RULEBOOK" footer on any of the "Complete xxx" series books and that footer is not on the Expanded Psionics Handbook, where the idea of swift actions was "born." Swift feats applied to scrolls cannot and should not happen by definition. RAW say reading scrolls are standard actions, regardless of feats applied to said spells. Period. End of story. Swift feats are supplimental rules, not RAW. Using a scroll is a standard action.
Want more proof?? See Table 8-2: Actions in Combat (PH p 141) "Read a scroll" is under Standard action header and provokes AoOs.
So you ask - what about Quickened spells? Try this - it's even from the correct but partial portion of "Using Items" from Hyp.'s quote from the DMG:
DMG p 213. "Using Items" said:
"However, the casting time of a spell is the time required to activate the same power in an item ( emphasis added), whether it's a scroll, a wand, or a pair of boots, unless the item description specifically states otherwise."
I don't see a single word in those fabled 7 words under spell completion that say otherwise. Plain as day, scrolls are spell-completion items and require a standard action to use. Thus, quickening a scroll is pointless, just as swift spells on scrolls are pointless.
Lastly, retrieving a stored item requires a move-equivalent action. Getting that scroll from your backpack, pouch or belt is still going to take you half the round, so it is pointless yet again.
My advice - spend your XP and money on something more useful, like putting full-round spells or 10 minute casting-time spells on scrolls. Now THAT is a useful option that is allowed by the RAW.
Now, that said, if you want scrolls to be "quickened, swift or otherwise," then feel free.
Realize you are not following the RAW. It's perfectly fine to break from them, but IMO it undermines the value of having these feats in the first place. Given how cheap scrolls are to create and purchase, allowing metamagic feats on scrolls which decrease casting time is a recipe for abuse. It takes a move action to grab the scroll in the first place and then a standard action to read it in the same round.
Good luck on making your decision. Just remember, use what is fun for you. If casting swift spells from scrolls is fun, then have at it! If you're looking for some consistency in rules, then RAW is for you....
Peace.