Corwin said:Well, IMO, the reason barbarians get DR in the first place is so they don't have to wear significant armor, if any at all. To let the DR stack would mean all barbarians will want to run around in admantite armor. Is that really what you want?
Corwin said:I'd rather maintian the light/no armor style of the barbarian as a Conan-type who runs around in little or nothing, cleaving through masses of evil beasties. Not as an armored tank like most fighters.
Besides, what armor are you imagining them getting in adamantite? Breastplate? Chain shirt?
I believe that's supposed to be in reference to the (SU) abilities like DR 5/evil or DR 10/magic, as opposed to the (EX) DR in question. In this case, they would not stack, only the best would apply, as stated. I believe DR x/- is a special case, as it is an ability attainable by several classes, some feats, and even mundane items. If you wanted a game explanation for this, I would say that DR x/- is simply "shrugging off" the hit, instead of the "instant regeneration" facet presented by the supernatural DR description in the DMG.Hypersmurf said:I'm not sure how much clearer it could get - from the SRD:
"If a creature has damage reduction from more than one source, the two forms of damage reduction do not stack. Instead, the creature gets the benefit of the best damage reduction in a given situation."
-Hyp.
Creeperman said:I believe DR x/- is a special case, as it is an ability attainable by several classes, some feats, and even mundane items. If you wanted a game explanation for this, I would say that DR x/- is simply "shrugging off" the hit, instead of the "instant regeneration" facet presented by the supernatural DR description in the DMG.
Perhaps I'm reading too far into this, but the key word for me is "forms" of damage reduction. DR 10/magic is one form. DR 5/silver is another form. DR 2/- is yet a third form. DR 1/- from light adamatine armor is another example of the third form, and thus is open to interpretation on stacking.Hypersmurf said:If a creature has damage reduction from more than one source, the two forms of damage reduction do not stack. Instead, the creature gets the benefit of the best damage reduction in a given situation.
Creeperman said:Perhaps I'm reading too far into this, but the key word for me is "forms" of damage reduction. DR 10/magic is one form. DR 5/silver is another form. DR 2/- is yet a third form. DR 1/- from light adamatine armor is another example of the third form, and thus is open to interpretation on stacking.
No, because it's all supernatural or spell(-like), as stated in my second post. That stuff is a class unto itself, and you're right, stacking anything there quickly degenerates into a golf-bag-of-weapons syndrome.Hypersmurf said:So, for example, a Planetar (DR 10/evil) casting Righteous Might (DR 15/evil) and wearing a Mantle of Faith (DR 5/evil) would, you feel, ignore the first 30 points of damage from any non-evil attack?
-Hyp.
Creeperman said:No, because it's all supernatural or spell(-like), as stated in my second post. That stuff is a class unto itself...
Bad example on my part. Consider the EX ability, which I think is universally of the type x/-, to be one form. In game terms, this could be the "shrugging off punishment" type. The other abilities, however, are all of different forms. The planetar's natural DR 10/evil is a different form the that granted by the Righteous Might spell, which is also a different form then that granted by the Mantle of Faith.Hypersmurf said:But isn't it the same "form", from different "sources"?
The description of DR doesn't treat "DR --" as any different to "DR Magic" - it's just bypassed (or not) by a different mechanic.
Ex DR doesn't go away in an AM Field; Su and Sp does. That's the only difference.
You suggested there were two interpretations of the stacking text - that two sources don't stack, or two forms don't stack. But I don't see how it can be interpreted to say "Two sources don't stack, unless the two sources are of the same form, unless that form isn't --".
-Hyp.