Remathilis
Legend
Exactly.Which "we" should they be thinking? Your "we" way, or someone else "we"? "We" the player base have multiple ways "we" are thinking of the modularity, and of many of the rules as well.
"We" is a nameless, faceless entity that speaks in one voice and claims to speak for all. "We", at various points during the playtest, wanted:
* Four classes, with everything else a background and/or theme.
* Barbarians not tied to rage.
* Rogues without sneak attack.
* Rangers without spells
* Warlords as a separate class.
* Five alignments
* No alignments
* No skills or feats
* Pure Vancian magic.
* Spell points
The list goes on. "We" have wanted it all. Guess what? All those "we"s are just as disappointed. In the end, compromise had to happen or this thing would never get done. They decided that the greatest amount of "we" wanted easier healing. They are attempting to help with the DMG module, but in the end something had to give. I'm sorry you didn't get what you wanted (I wanted an assassin class), but the tyranny of the majority won out. So just as we did when we began "fixing" 3.0s ranger or got rid of druidic trial by combat, we tinker to made it perfect.
Why people are enraged that the PHB wasn't their personal vision of D&D is beyond me.