Wyckedemus
Explorer
You probably could have copied this from my own suggestions I put out some time ago on the wotc boards. I've said over and over again that it goes beyond just finding a way to make it work. There is a principle at work. As easy as it would be for me or for you to create a houserule, it would be just as easy for Wotc to create a houserule. Failure to do so says something. It says they will not support my playstyle or that of many others who feel the same way about hit points.
So my stand against wtoc is one of principle not pragmatism. I'm not going to support a company that consciously excludes my playstyle. And yes I believe that I'd bet my house 20% of the people out there hate martial healing, I believe the number is far higher and is probably approaching 40 or 50%. It doesn't matter though. Even at 20%, their refusal to give any support is inexcusable so debating over numbers is pointless. If you say it's 2% then I don't think much of your intellect (not saying you do think that but hypothetically).
My survivor houserule would probably be DR 5 against the first attack anyone makes against you each round when you are below 50%.
I'm not lover of temp hit points either.
Wow, Emerikol. There are so many wonderful advances in this edition (that other "D&D" makers are not doing) that make this edition stand head and shoulders over others (in my opinion). and you're going to dismiss it based on the existence of this one concept (that I feel you are overinflating).
You're telling us that your playstyle is based only on "martial healing". That's what it has come down to... Nothing in this edition matters other than martial healing. Is that right? If that is saying too much, perhaps you do like a bunch of other things, but this one thing trumps all others and poisons the well for you. Either way, that's pretty extreme.
It's not like this is healing where a fighter is allowed to shout someone's hand back on, or tell a dying unconscious ally to "get up maggot", and they stop dying. Check out the HP rules. If a person has even 1 hit point yet, they have not taken a serious wound. They have minor injuries that they can usually overcome overnight. If they were dropped to 0 with a lethal attack, all it takes is 1 hit point of magical healing to close up all that trauma and bring them back to minor injuries.
I think the main problem people have with "martial healing" is two-fold. A) They think HP is mostly meat; and B) They like to describe serious injuries against players to reflect hit point loss. Take 10 damage? That's an arrow to the thigh. Take 4 damage? You are bleeding freely from a slash in your arm. Critical hit? Your arm is broken. The problem with this is that once you describe damage as a serious injury against a PC, it doesn't make sense for normal rest (or "martial healing") to recover that quickly. In my opinion, strain, bruises, and nicks are best way to describe damage taken by a PC until they are dropped.
You claim 20% of people hate martial healing. I disagree with the intensity of that assertion. Sure there are many people don't like the idea of extreme martial healing as described above, but this edition *isn't that*.
Look at everyone trying to help you with suggestions. But you are ignoring them. Can't you see that you are coming off as an extreme outlier that is spewing vitriol? Let me use your own tactic here: I am having a hard time understanding how you cannot see that what this edition is doing *isn't* the extreme martial healing that most martial healing dissenters want to avoid. I can say this because I am one of those people that does not like martial healing that can cure serious wounds (no pun intended). The limitations of Second Wind (you have to be able to take actions and therefore have at least 1hp), and HD (You have to have at least 1hp), require the PC to not be seriously injured, so I can live with those rules.
You claim it's about the "principle" that the designers don't support your playstyle. I consider myself in the *dislikes Martial Healing working like magical healing" camp, and I feel that the designers are writing it in a way that alleviates my concerns and verisimilitude. I feel that they did listen to me as one of those dissenters. I would recommend reviewing how it works, and consider all aspects of the game that better support aspects of your playstyle.
If you still feel that way, then you may have gone further over the edge when it comes to the camp you claim to represent. You may be an extreme minority. Like people who won't play because Thac0 isn't in the game.
Also, you have been passive-aggressively calling out people's intellect more than once in this thread. That's bad form, man.
... in my opinion.