CaBaNa
First Post
Mending flesh and bone jars Veruza, she begins to lose control...
Idon'twanttodie Idon'twanttodie Idon'twanttodie IDON'TWANTTODIE IDON'TWANTTODIE WE'RENOTGOINGTODIE WE'RENOTGOINGTODIE screams Veruza panicked, covered in her own blood, and freaking out. The quori spirit inside of the poor girl began pulsing to the rhythm of her frantic chanting, focusing Veruza's divine energy, and directing it through the holy symbol around the girls neck.
In one motion the kalashtar went from prone to standing, as if the floor had thrown the girl up. Her eyes dart in all directions as she takes in the new situation...
[sblock=OOC]
Standard Healers Mercy, all bloodied allies within burst 5 can spend a HS and regain an additional 5 Hp if they do so. Veruza is weakened until the end of her next turn.
Minor healing word on self Surge plus 11, Veruza, and all allies within 5, gain 5 Temp HP.
Move Stand up from Prone
Ending party status;
Cairn 37/63, 5 Thp
Baern 27/47 5 Thp (includes surge spent from nat 20 on DS)
Nyar 16/33 5 Thp
Narvala 29/46 5 Thp
Veruza 31/40 5 Thp
[/sblock]
[sblock=MiniStat]
REMEMBER: When Allies that see Veruza spend an action point to make an attack, they gain a +3 bonus to damage rolls on a hit, or gain 3 temporary hit points on a miss.
Veruza XP 3750 Female Kalashtar Cleric 4
Medium natural humanoid Initiative +2
Senses Passive Insight 19, Passive Perception 17
5 Thp, HP 31/40, Bloodied 20, Surge Value 10, Surges 2/8
AC 19; Fortitude 14, Reflex 13, Will 20 (does not include bonus from wall of light)
Saving Throws +0
Speed 5
Second Wind: Used
Action Point Total: 0
At-will powers: Astral Seal, Sonnlinor's Hammer
Encounter powers: Command, Healing Word (used once), Bastion of Mental Clarity, Divine Skill, Provocative Order
Channel divinity powers: Healer's Mercy, Divine Fortune
Daily powers: Astral Condemnation
Item powers: Lucky Charm, Sunblade Fullblade
[/sblock]
Idon'twanttodie Idon'twanttodie Idon'twanttodie IDON'TWANTTODIE IDON'TWANTTODIE WE'RENOTGOINGTODIE WE'RENOTGOINGTODIE screams Veruza panicked, covered in her own blood, and freaking out. The quori spirit inside of the poor girl began pulsing to the rhythm of her frantic chanting, focusing Veruza's divine energy, and directing it through the holy symbol around the girls neck.
In one motion the kalashtar went from prone to standing, as if the floor had thrown the girl up. Her eyes dart in all directions as she takes in the new situation...
[sblock=OOC]
Standard Healers Mercy, all bloodied allies within burst 5 can spend a HS and regain an additional 5 Hp if they do so. Veruza is weakened until the end of her next turn.
Minor healing word on self Surge plus 11, Veruza, and all allies within 5, gain 5 Temp HP.
Move Stand up from Prone
Ending party status;
Cairn 37/63, 5 Thp
Baern 27/47 5 Thp (includes surge spent from nat 20 on DS)
Nyar 16/33 5 Thp
Narvala 29/46 5 Thp
Veruza 31/40 5 Thp
[/sblock]
[sblock=MiniStat]
REMEMBER: When Allies that see Veruza spend an action point to make an attack, they gain a +3 bonus to damage rolls on a hit, or gain 3 temporary hit points on a miss.
Veruza XP 3750 Female Kalashtar Cleric 4
Medium natural humanoid Initiative +2
Senses Passive Insight 19, Passive Perception 17
5 Thp, HP 31/40, Bloodied 20, Surge Value 10, Surges 2/8
AC 19; Fortitude 14, Reflex 13, Will 20 (does not include bonus from wall of light)
Saving Throws +0
Speed 5
Second Wind: Used
Action Point Total: 0
At-will powers: Astral Seal, Sonnlinor's Hammer
Encounter powers: Command,
Channel divinity powers:
Daily powers: Astral Condemnation
Item powers: Lucky Charm, Sunblade Fullblade
[/sblock]
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