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Adv: Rhapsody; Judge: renau1g

OOC: Can I use my immediate reaction of Battle Awareness?

OOC: Of course.


OOC: Kenku 1 AND 2 should be marked as they are both were adjacent to Cairn last turn. Sorry about not stating it one by one, will do. In this case, I'm missing on one attack when Kenku attacked with OA, but I'll let you decide if Cairn gets this attack.

Gah, I have to go. Finish later today.

[sblock=Interrupt Guided Strike]
Close burst 10 Trigger: An ally withing 10 squares misses with an attack against AC. Target: The triggering ally in the burst. Effect: Target's attack is made against Reflex instead of AC
[/sblock]

OOC: I'm not sure I follow this. Except for Nyar, the PCs won initiative. Only Kenku 2 was adjacent to Cairn on Cairn's turn. Kenku 1 moved in on its turn. So as far as I can tell, only Kenku 2 is marked unless Cairn has an ability that I am unaware of.

I also do not understand why you posted your Guilded Strike. The only PC that attacked AC after the Kenku's initiative is Baern and he rolled a 19, so he obviously doesn't need it.
 

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OOC: I'm not sure I follow this. Except for Nyar, the PCs won initiative. Only Kenku 2 was adjacent to Cairn on Cairn's turn. Kenku 1 moved in on its turn. So as far as I can tell, only Kenku 2 is marked unless Cairn has an ability that I am unaware of.

I also do not understand why you posted your Guilded Strike. The only PC that attacked AC after the Kenku's initiative is Baern and he rolled a 19, so he obviously doesn't need it.


I was still thinking I moved diagonally and up...my mistake.

As for the interrupt, I was planning to finish the post, but got interrupted. And it's past 11pm here, so I won't be making combat post before some time tomorrow. Sorry. Good night.
 

OOC: sorry for the delay everyone.

Cairn decides that opponents are just rightly positioned. He would prefer to get them all bunched up, but it's hard to do falling down. He ponders for a moment, before deciding that he just needs to pummel these bird folk out of the sky. He pulls the dagger back and slams it into the kenku that Baern is holding and immediately whirling back toward the other one to threaten it more.


[sblock=Actions]
Standard: Earthgrasp Strike vs Kenku 1 AC; damage; extra damage (1d20+10=23, 1d4+4=5, 1d10+4=8) - this attack prones, since we're in the air, would that mean it is disbalanced and grants CA or what? Also, how would extra damage when it gets up work?

Free: MARK Kenku 1 and 2
[/sblock]

[sblock=Cairn Stats]
STATUS: Falling
MARKED: Kenku 1 and 2

Initiative +5; Senses Passive Insight 15, Passive Perception 19
HP 63/63, Bloodied 31, Surge Value 15, Surges 13/13
AC 20; Fortitude 19, Reflex 16, Will 17
1 AP
MBA: +10 vs AC; 1d4+4
Saving Throws:
+2 vs ongoing damage, take 10 or roll on death saves;
+2 item bonus vs. poison, weakened, slowed, immobilized, charm, fear and psychic effects
Resist 5 psychic

An ally that makes saving throw after Cairn succeeds on his gains +4 to the roll

Speed 6

Warden's Fury
Warden's Grasp
Weight of Earth
Thorn Strike


Warforged Resolve
Second Wind
Thunder Ram Assault
Form of Winter Herald Attack
Earthgrasp Strike


Form of Winter's Herald
Nature's Abundance
Wellspring Strike

[/sblock]
 


Narvala points her staff between the two Kenku closest to her, filling the space next to her with divine energy. Then she falls back.[sblock=actions]standard: Forceful Denunciation vs FORT on Kenku 1 & 2 (Coordinated Explosion applies)
atk Kenku 1; atk Kenku 2; dmg (1d20+10=12, 1d20+10=21, 2d6+5=12) - probably hits Kenku 2 and misses Kenku 1; push Kenku 2 back 3 squares
minor: Narvala will try to create more space between herself and the Kenku, now that she's used her only short-range prayer; fall to J14
if she can set up Baern and Cairn to flank Kenku 1 by moving one of them 1 square with her Covenant of Preservation power, she'll do it.
[/sblock][sblock=Narvala](stats altered to reflect that Narvala lacks her staff of defense)
Narvala—Female Human Invoker 6
Initiative: +3, Passive Perception: 18, Passive Insight: 25
AC: 19, Fort: 16, Reflex: 19, Will: 21; (ranged attacks from >5 sq take a -1 penalty) — Speed: 6
HP: 46/46, Bloodied: 23, Surge: 12, Surges left: 6/6;
Action Points: 1, Second Wind: Not Used
Powers -
Sun Strike
Grasping Shards
Vanguard's Lightning

Forceful Denunciation
Chains of Carceri

Purging Flame
Wall of Light
Grasping Chains of the Justicar
Astral Step

Rebuke Undead
Preserver's Rebuke
[/sblock]
 

Baern angles his body to the side and slides past Narvala as they fall. He reaches out and grabs the Kenku next to Nyar with one hand and stares into its eyes. You are mine now!


"My thanks, friend Baern," Nyar shouts over the sound of rushing air.

He drifts through the air as he falls, effectively switching places with Baern's original position.

"You'll do," he mutters as he blasts the kenku with lightning.

Focusing his energy, an explosion of fire explodes from Nyar, mystically only encompassing the kenku.


Although grabbed by Baern, Kenku 1 stabs at Nyar as he tries to get away.


Cairn decides that opponents are just rightly positioned. He would prefer to get them all bunched up, but it's hard to do falling down. He ponders for a moment, before deciding that he just needs to pummel these bird folk out of the sky. He pulls the dagger back and slams it into the kenku that Baern is holding and immediately whirling back toward the other one to threaten it more.


Narvala points her staff between the two Kenku closest to her, filling the space next to her with divine energy. Then she falls back.


Kenku 1 gets lucky and hits Cairn with a glancing blow to his shoulder, but the Kenku are quite unfortunate in their attacks at the moment.


[sblock=OOC]
Baern grabs Kenku 1.

Kenku 1 misses Nyar.

Baern hits Kenku 1 for 10.

Nyar hits Kenku 3 for 18.

Nyar hits Kenku 1 and 2 for 18, but misses Kenku 3.

[MENTION=88601]FourMonos[/MENTION], Wand of Accuracy only applies to a single attack roll.

Cairn hits Kenku 1 for 5 and knocks him prone.

Narvala hits Kenku 2 for 12.

[MENTION=360]drothgery[/MENTION], telling me that you are pushing a foe back 3 squares and not telling me where exactly you are pushing the foe is not helpful. Also, Narvala cannot fall to J14, only I12. Only horizontal or vertical movement is allowed per the special rules.

Kenku 1 hits Cairn for 7.

14+mods hits Cairn, 7 damage, 1 does not get out of grab, 7 does not save vs. ongoing fire

Kenku 2 does not save.

2 ongoing fire, 9 immobilizied.

Kenku 3 misses Nyar.

3+mods misses.


These Kenku are pretty darn lame. :lol:

Where's a Dragon when I need one?


Note: Prone works like always. All of the prone rules apply.


(1) Baern
(0) Narvala
(2) Cairn, 7
(1) Kenku 1, 38, marked by Cairn, grabbed by Baern, hunter's quarry by Baern, ongoing 5 fire (save ends), prone
(6) Kenku 2, 42, marked by Cairn, immobilized (save ends), ongoing 5 fire (save ends)
(0) Kenku 3, 34
(0) Nyar

It's the PCs turn.


Everyone falls 6 squares straight down during their turn. The PCs won't actually move on the background (ScorpiusRisk had some type of rolling background planned, but I suck too much at graphics to even attempt it). In other words, Baern is on square G11. If he decides to not make any of the special movements next round, he'll fall 6 squares, but still be on square G11 next round (so that he stays in the middle of the map).

This falling does not take up any movement actions. Shifting is not allowed. Normal movement is not allowed. Running is not allowed. The PCs are falling.

Once a turn, as a minor action, a PC can direct their fall in ONE of the following ways:

1. Fall diagonally for up to three squares out of the six (this is equivalent to moving 3 squares to the right or left max, and/or moving forward or backwards 3 squares).
2. Fall an additional 2 squares (for example, moving from the G row to the H or I row)
3. Fall 2 squares less (for example, moving from the G row to the E or F row).
[/sblock]
 

Attachments

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Grrrr, growls Baern beastily as he strikes at the Kenku in his grasp with his handaxe.

OOC: Let me know if we kill it, so I could move, etc.
Standard: MBA vs Kenku 1
 

[sblock=ooc] My bad KD, I thought it was +3 for next attack, meaning it would apply to all targets of a burst or blast effect, too. Thanks for catching that!

@Neurotic I believe the distance change was due to Narvala's push effect.
[/sblock]

Nyar looks at the bird man and just points down. The kenku follows his pointing finger just in time to see a flock of birds come shooting up and dive and peck at him. Besides being painful, he is distracted by the swarm as Nyar drifts away.

"Friends of a feather..." smiles Nyar, not likely heard over the rushing wind.

[sblock=actions]
Standard: Phantasmal Assault vs. Kenku 3: 1d20+11, 1d8+6+2 → ([7, 11], [7, 6, 2]) Roll Lookup . Hits Will 18 for 15 damage (extra 2 from Arcane Reserves). If hit, Kenku 3 grants CA and can not make OA TENT.

This will give him a OA against Nyar, Nyar gets +4 AC due to battle caster defense. I swear we practiced wand combat while falling from great distances... :)

Minor: Move (drift up) to E-11 (no OA from kenku if Nyar's attack hit).
[/sblock]

[sblock=Readied Interrupt] Nyar will use Shield when appropriate [/sblock]

[sblock=ministats]
Nyar Harbor, Level 6 Wizard
Status: none
Init: +6 Speed: 6 Perception:14 Insight: 19
AC: 18 NAD: F: 14 R:19 W:17 (+2 vs. Illusion Attacks/Perception)
HP: 41/41 Surges: 6/6 Surge Value: 10 AP: 0
Languages: Common, Primordial
Str:8 Dex:16 Wis:12 Con:11 Int:20 Cha:10

Powers:
At-Will: Ghost Sound, Light, Mage Hand, Prestidigitation, Phantasmal Assault, Storm Pillar, Scorching Burst
Encounter: Empowering Lightning, Fire Shroud, Second Wind, Wand of Accuracy, Shield, Dispel Magic
Daily: Bracers of Escape, Stinking Cloud, Flaming Sphere
Item: Potion of Healing x1
Full Character Sheet: http://leb.wikia.com/wiki/LEB:PC:Nyar_Harbor_(FourMonos)#Summary [/sblock]
 
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[sblock=ooc]The movement rules are confusing me here.[/sblock]
Narvala fires a bolt of divine energy at Kenku 1, which strikes it and pulls it in between her allies.[sblock=actions]standard: Sun Strike vs. Kenku 1; Sun Strike vs. REF; dmg (1d20+9=21, 1d8+5=6) should hit for 6 damage; she slides the Kenku 1 square to F13 where it is flanked by Baern and Cairn.
minor: fall an extra two squares to K12.[/sblock][sblock=Narvala](stats altered to reflect that Narvala lacks her staff of defense)
Narvala—Female Human Invoker 6
Initiative: +3, Passive Perception: 18, Passive Insight: 25
AC: 19, Fort: 16, Reflex: 19, Will: 21; (ranged attacks from >5 sq take a -1 penalty) — Speed: 6
HP: 46/46, Bloodied: 23, Surge: 12, Surges left: 6/6;
Action Points: 1, Second Wind: Not Used
Powers -
Sun Strike
Grasping Shards
Vanguard's Lightning
Forceful Denunciation
Chains of Carceri
Purging Flame
Wall of Light
Grasping Chains of the Justicar
Astral Step
Rebuke Undead
Preserver's Rebuke[/sblock]
 
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Into the Woods

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