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[Adventure] Kingmaker (DM:renau1g; judge: garyh)


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[sblock=renau1g]I was thinking the spirit would vary with the natural material available when called. In this case it started as a swirl of leaves and twigs, perhaps forming into something as sinister as this.
green_man.jpg


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Mari

A terrible laughter echos from the trees as the excitement of the battle takes her. A blast (1d20+4=19) of cold air howls down and carries the swirling vaguely manlike form of the spirit companion adjacent to the archer(to AD17). A rime of frost (1d10+4=7) covers the hapless archer.

[sblock=Power]Wrath of Winter (At-Will Standard Ranged 5 ✦ Cold, Implement, Primal, Teleportaion) Shaman Attack 1
Target: One Creature
Attack: +4 vs. Fort
Hit: 1d10+4 Cold Damage and you can teleport your spirit companion to a space adjacent to the target.[/sblock]

[sblock=Mari stat block]Mari Female Human Shaman 1 Initiative: 0, Passive Perception: 19, Passive Insight: 14, Senses: Normal AC:14, Fort:15, Reflex:13, Will:16 HP:28/28, Bloodied:14, Surge Value:7, Surges left:10/10 Action Points: 1, Second Wind: unused Powers:Haunting Spirits, World Speaker's Command, Voice of Battle, Call Spirit Companion, Wrath of Winter, Healing Spirit, Speak with Spirits, Bramble Ally, Spray of Quills

Conditions: [/sblock]
 




[sblock=ooc]
I'd like to get an update tomorrow before I head out for a mini-vacation this weekend. Still need actions from [MENTION=4936]Shayuri[/MENTION]

[MENTION=11520]Scotley[/MENTION] - don't forget about your minor actions, you can heal Scorpius if you wish. [/sblock]
 

[sblock=OOC, too]
Shayuri's been a little distracted lately. I think some rogue Traveller Referee has been hounding Shay, or something. *shrug*??
[/sblock]
 

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