As Kane leapt, he hit the window with his torso, but his legs clipped the wall below. This caused the barbarian to crash through the window, but fall flat almost immediately. His torso teeter-tottered on the broken window frame; luckily his armor protected him from the glass shards. As he wobbled prone in the window, a thrust spear nearly clipped his head.
"Stay away from my children, Demon!" A rugged looking woman wielded the weapon, with two small children behind her.
The commotion alerted the lizards, who looked in the direction of the building. Wil ducked back behind the wall, and it appeared they did not see him, yet.
[sblock=Mechanics]
...
[/sblock][sblock=Status]
Wil Rando: P21
40/40 HS 10/10 AP 1 MW 2/2
Hergunna: J11
46/46 HS 9/9 AP 1,
Kane: N20
53/53 THP
0/5 HS 10/10 AP 1,
Prone
Kruk:
K12 61/61 THP
0/13 HS 12/12 AP 1,
Carolina: U17
39/39 HS 7/7 AP 1
Enemies:
Giant Lizard: H26:I27
69/69
Giant Lizard: I29:J30
69/69
Wyrmwarped Scaleshaper: G25
73/73
Pact-Bound Adept:
58/58
???
[/sblock][sblock=Map]
[/sblock][sblock=Enemies]
Giant Lizard, Draft
Large natural beast Level 4 Brute
HP 69; Bloodied 34
AC 16; Fortitude 18, Reflex 16, Will 13
Speed 7 (swamp walk), climb 2
Bite (standard, at-will)
+7 vs AC; 2d6+4 damage.
Pact-Bound Adept
Small natural humanoid (reptile) Level 6 Artillery (Leader)
HP 58; Bloodied 29
AC 18; Fortitude 17, Reflex 18, Will 20
Resist 5 fire
Speed 6, fly 4 (clumsy)
Quarterstaff (standard, at-will) Weapon
+11 vs AC; 1d8 damage.
Flaming Staff (standard, at-will) Fire, Weapon
Requires quarterstaff ; ranged 10; +13 vs Reflex; 1d6+5 fire damage, and the target takes ongoing 5 fire damage (save ends).
Fierce Rebuke (immediate reaction, when an enemy moves adjacent to the pact-bound adept, recharge 5,6) Fear
The adept attacks the triggering enemy; +13 vs Will; the target is pushed 3 squares and weakened (save ends).
Dragon's Grace (minor, recharge 5,6)
Ranged 10; one ally gains resist 10 against a damage type of the adept’s choice until the end of the encounter..
Healing Burst (standard, recharge 5,6) Healing
Area burst 2 within 10; allies in the area regain 20 hit points..
Shifty (minor; at-will)
The adept shifts 1 square.
Trap Sense
The adept gains a +2 bonus to all defenses against traps.
Wyrmwarped Scaleshaper
Small aberrant humanoid (reptile) Level 6 Controller (Leader)
HP 73; Bloodied 36
AC 20; Fortitude 18, Reflex 18, Will 17
Speed 6, fly 4 (clumsy)
Claws (standard, at-will)
+11 vs AC; 2d6+3 damage.
Frightful Vision (standard, at-will) Fear, Psychic
Ranged 10; the scaleshaper attacks two different targets; +10 vs Will; 1d8+5 psychic damage, and the target is slowed (save ends).
Unnatural Speed (standard, at-will)
Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains +4 speed and can shift 2 squares as a minor action until the end of its next turn..
Warped Strength (standard, at-will)
Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains a +2 bonus to attack rolls and damage rolls with its melee attacks until the end of its next turn..
Shifty (minor; at-will)
The scaleshaper shifts 1 square.
[/sblock]