[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)


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[Sblock=Velmont]Weird, the first time I brought up the map, it had the male half-orc pic after Jarren. Now is shows a female, so it's fine. Weird though.[/sblock]
 


Jarren follows close behind Talkrai, eyes gleaming yellow like a cat's as he peers cautiously through the half light.

[sblock=OOC]Minor: Perception 1d20+14=19 - w/ low-light vision

Move: Keep up with Talkrai[/sblock]
 

[sblock=ooc]Great job on the token for 16! Even has a hammer and shield and everything. :) I love it![/sblock]
Unit 16 leads the way cautiously.

[sblock=ooc]He will move 6 squares straight forward (to H11 I believe). His passive perception is 17.

If nothing else happens, he'll carefully inspect the rocks as part of the cave-in. I will just use his passive unless you think I need to roll.[/sblock]
[sblock=Unit 16]Unit 16 Warforged Warden 5
Initiative: +2, Passive Perception: 17, Passive Insight: 12, Senses: Normal
AC:23, Fort:19, Reflex:15, Will:15
HP:64/64, 0 temp HP, Bloodied:32, Surge Value:16, Surges left:13/13
Action Points/Daily Item Uses Left/Milestones: 1/1/0
Powers:
Font of Life
Nature's Wrath
Warden's Fury / Warden's Grasp
Weight of Earth
Earth Shield Strike

Warforged Resolve
Second Wind
Roots of Stone
Earthgrasp Strike
Warden's Tempest

Form of Winter's Herald - Form of Winter's Herald Attack
Form of Mountain's Thunder - Form of Mountain's Thunder Attack
Potion of Clarity

Important Stuff:
- makes lots of immediate interrupts/reactions/OAs

Conditions:

Full sheet: Unit 16[/sblock]
 

[SBLOCK=OOC]I'll assume Talkrai will follow too.[/SBLOCK]

The group climb down the stairs. The walls of the small corridor seems sturdy and flat. They seems old but still in good condition. Susan enter the small room. An inspection of the room show it is empty, but only Susan and Pis have a clear view of the room, the other having there sight blocked mainly by the crowd in front of them and the narrowness of the corridor.

[SBLOCK=Map]Map Updated[/SBLOCK]
 

[sblock=actions]Minor: perceptifying 1d20+7+2=26
Movement: Shift to E11
Standard>Movement: Shift to F11[/sblock]

Pis follows just a step behind Susan. As the room opens, however, he breaks right to check the area.

[sblock=OOC]What are the gravelly bits ahead? Nevermind. I reread the flavor-y bits that I missed.

Also, rinse repeat actions until something piques his interest.

How often do you want those perception checks?[/sblock]
 
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[sblock=ooc]16 will continue to H12 and examine the rocks. He's looking to see if it looks like a recent cave-in or something old.

If nothing is there, he'll move along the walls looking for alternate exits (i.e. secret doors).[/sblock]
 

Talkrai follows her companions down the tunnel. Her sword is in front of her, and she tries very hard not to accidentally stab someone with it as they walk down the small passage. When the opportunity presents itself she slips into the open room so she can have a better look around.

Seeing all the rubble she comments, "You don't suppose this is the wall the poem was talking about? One of them anyway? It would be weird, but whoever closed this up could have put this here as an extra seal."

It's clear she's grasping at straws trying to be helpful. Her own voice doesn't sound very confident in her own suggestion. While the others look around the room, she stays near the wall and reaches out with her mind to see if she can sense anything out of the ordinary, like creatures hiding in ambush.

[sblock=mechanics]Move: to G11
Minor: Perception check - 1d20+13+5=28[/sblock]

[sblock=Talkrai ministats]Talkrai - Female Kalashtar Ardent (Mantle: Clarity) 4
Passive Perception: 23 (28 vs. hidden creatures), Passive Insight: 23
AC:19, Fort:15, Ref:13, Will:19 -- Speed:5
HP:40/40, Bloodied:20, Surge Value:10, Surges Left: 8/8

Power Points: 4/4, Action Points: 1, MI Daily Uses: 1, Milestones: 0
Powers: Energizing Strike, Focusing Strike, Prescient Strike
Ardent Alacrity, Ardent Surge, Bastion of Mental Clarity, Dimension Swap, Healer's Gift, Second Wind
Mental Turmoil, Manifester Weapon Power, Bloodthirst Bracers Power


Mantle of Clarity: Myself and each ally within 5 squares has +4 to all defenses vs. Opportunity Attacks. Each ally within 5 squares gets +2 to perception and insight checks.

Conditions: None[/sblock]
 


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