Talkrai starts to shout,
"Look out!" but she was too late. She winced as Pis took a couple of hits. She sent a burst of reassurance and healing warmth in his direction while she tried to get a grip on the whole situation. She spent about half a second trying to figure out how this group walked out of the empty rooms they had just come from. Perhaps they came from above ground. She didn't like the implications of that. With a shudder she pushed those thoughts from her mind and pulled her focus back to the situation at hand.
[sblock=mechanics]Minor: Ardent Surge on Pis
Effect: Pis spends a healing surge and gains
1d6=3 additional HP; also +2 to all defenses until the end of Talkrai's next turn.[/sblock]
[sblock=Regarding Ardent Alacrity]Please note that I intend to trigger Ardent Alacrity at the first opportunity; so as soon as Talkrai is bloodied, all allies within 5 squares of her can either shift 1 or move half their speed as a free action.[/sblock]
[sblock=Talkrai mini-stats]
Talkrai - Female Kalashtar Ardent (Mantle: Clarity) 4
Passive Perception: 23 (28 vs. hidden creatures), Passive Insight: 23
AC:19, Fort:15, Ref:13, Will:19 -- Speed:5
HP:
39/40, Bloodied:20, Surge Value:10, Surges Left: 7/8
Power Points: 4/4, Action Points: 1, MI Daily Uses: 1, Milestones: 0
Powers:
Energizing Strike, Focusing Strike, Prescient Strike
Ardent Alacrity, Ardent Surge, Bastion of Mental Clarity, Dimension Swap, Healer's Gift, Second Wind
Mental Turmoil, Manifester Weapon Power, Bloodthirst Bracers Power
Mantle of Clarity: Myself and each ally within 5 squares has +4 to all defenses vs. Opportunity Attacks. Each ally within 5 squares gets +2 to perception and insight checks.
Conditions: None[/sblock]