[sblock=ooc]Wow! Well that's what I get for being busy all day.
Well I have to say, I'm with you guys. This has gone from bad to worse, and I wasn't liking where it was headed. If that guy starts offing hostages, he loses all leverage - he's pretty much shown he's going to kill them all no matter what we do, at least in 16's perspective. At this point, he's going to protect everyone that's left.
I'll post my action - but Velmont, you let me know how much time/movement/whatever I have or can do.
Guys, if anyone is not cool with us going postal, please let me know now, and I'm happy to retcon/backup/whatever. It seems we have 4 out of 5 votes, but Anti hasn't chimed in and if anyone isn't cool let's discuss before moving on.[/sblock]
As the hostage is killed, Unit 16 springs into action. He dashes over to the gnome while drawing his hammer, running through the group.
"And you have made your final mistake, as the hostage taker becomes the hostage. Release Jasper and tell your men to release our companions or we will kill you where you stand. This is your final warning. You have two seconds to comply."
As if to drive his point home, Ryda's arrow flies through the gnome's lung and passes out the other side of his body.
[sblock=actions]Sorry about the robocop reference, I couldn't resist!
Move: move to A32. This will incur OAs from all three of those guys as I have to move through B33 to get there - unless they can't act because this is a surprise round. I'm honestly not sure how it would work. My AC against the OAs is 27 with Talkrai's bonus if they can act.
free: mark the gnome and the two others
If I have more actions, 16 will use a potion of clarity and then use Roots of Stone. I'll wait on that to see what I can do![/sblock]