[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

[sblock=OOC]Unfortunately it’s usually done on a DM by DM basis as every DM has their own technical prowess and method to their madness. Something I plan to start doing since my powers let me move around so much, is after listing off my actions, to just put in a brief synopsis of what I did on her turn, IE: Ryda’s in J5 and hit Zombie T at AC 25 for 15 damage and Zombie R at AC 18 for 12 damage. This will hopefully make it easier for everyone to track her and prevent some retconning. She’ll probably have some interrupts, but we’ll deal with them as they come up. Other than that, it really is just a matter of reading what’s going on enough times to understand it and picture it mentally on the “board” It does take some getting used to, but after a while you’ll be good J Heck, in 1 fight I kept having to copy the map into photoshop and physically cut out the icons and move them around to keep the fight straight, lol. [/sblock]
 

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Priam walks down the Passage way and prepare his ritual. He write down a circle to gather more arcane energy and warding himself from any unwanted force, he start to use his divining bones to gather some information. After a few minutes, he use his clear crystal and start to look at the wall, looking at the scriptures. After ten minutes of waiting, Priam starts to understand.

The language is the Supernal, the language of the Gods above. And the scripture is a poem. He start to read it aloud:

This soul rest in the night
Without his love beside
and as so it should stay
for his love is now away

It will need Arrah's light
To open her heart
To reveal the archway
To her sweet love, dolce

To cross the earthen ward
That stands around her heart
Keep distance from the guard
And climb over those wall

Don’t let yourself be carry
By the sadness of this story
The four winds can be scary
But will bring her back safely

To cross the flowing river
That creates that separation
Into the wine, put some water
Should be his solution

It will ask some sacrifice
From the lover, twice
To the crimson fire
That burn in the heart he admire

Death is not possible
For this imperfect affection
He is bound to his prison
Until he become humble


[SBLOCK=OOC]I'm still thinking on how I will handle combat. Will it be classic or Mal Malenkirk method. Will it be using MapTool, VirtualBattleMat or the otehr tool named earlier by one of you... I'll tell you my decision by the time the combat start.

One thing is sure, I'll roll initiative when combat will come, it will be faster.

By the way, Priam just expended the ritual component for a read language.[/SBLOCK]
 

As Priam reads, Ryda’s face scrunches into confusion, “I thought that ritual was supposed to help us understand what that says? I hear the words you’re saying, but they don’t make much more sense than before the ritual” She then looks around for someone who may have a glimmer of a clue as to what that door script means.

[sblock=OOC]Mez is horrible at understanding poetry, and I’m sure my Int 8 Half-orc will reflect that beautifully…[/sblock]
 

[sblock=OOC]
Mez is horrible at understanding poetry, and I’m sure my Int 8 Half-orc will reflect that beautifully…

I felt like such when I did that poetry... but I think after a few hours of thinking, I got the result I wished. By the way, I don't mind you help the other OOC. I guess other character have higher intelligence then there player (I don't have the 18 Int of my Psion for exemple), so that should balance things.[/sblock]
 

Jarren listens with his head cocked curiously as the Supernal script is read out. He's no afficianado of poetry, and he can't help but wonder if this particular example has lost something in the translation, but still some of its allusions are clear enough.

"Interesting," he grunts when it's finished. "Sounds as though this door might be part of a pretty thorough set of wards. And with this stuff about eternal imprisonment, it sounds like we might have the restless dead on our hands after all. I wonder, Jasper, does this verse fit in with the details of your locals' ghost story? When this girl went mad, was there a man involved?"
 

Jasper takes a moment to think, but only shrug. "I don't know, I don't think so. I didn't cared much when I was told that story." tells Jasper.
 

Pis listens as Priam reads off the poem on the door, nodding slowly with the rhythm. As the poem concludes and he’s not attacked by hordes of the restless dead, he sheathes his blades and takes off his backpack. While Jarren is questioning Jasper, he roots through the bag and pulls out a journal a quill and some ink. “Priam, would you be so kind as to be reading that again?” Assuming that Priam complies, Pis transcribes the poem into Dwarven in the journal.

[sblock=OOC]I’m not at all sure which would be the rarer of the three non-Common languages Pis speaks. He’s mostly going for job security here. If one of the other two would make more sense, he’d go for that. I'm under the impression that Goblin is pretty commin all over in Eberron.[/sblock]

[sblock=re:Jasper] Argh! Murdering the rich guy and taking his stuff is the wrong answer, right?[/sblock]
 

[sblock=ooc]I have some thoughts.

First, it reads like a poem, but I think it's really more like a riddle. It's giving us clues on what to do.

Second, it seems like each stanza is pertaining to its own thing, possibly each an obstacle or challenge. They don't seem that related and it would follow logically. It might be easiest to break them down individually:


The first seems to be more of a "this is what's going on" sort of thing. "You got a ghost problem." Check.

The second seems to be related to opening the door; "open" the heart and "reveal an archway". Putting light into the gem in the door might work - not sure what "Arrah" is, though.

Third verse tells us to avoid a guard and climb over a wall instead. Probably for later. Not sure if the wall is physical or metaphorical.

Fourth is something about wind blowing us around. Not sure.

Fifth is about crossing a water-like obstacle; putting water in wine somehow is the key.

Sixth is probably a reference to giving a couple drops of blood or some other sacrifice to a fire to pass something else. Could also be an explanation of what happened already, though. My guess is hopefully by this time we'll have discovered the guy (dead or undead) that this ghost chick is all broken up about and he can provide us what whatever we need.

Finally, the last verse seems to mean if we do find a dead guy, he needs to learn some humility in order to free us all from the ghost curse, or something along those lines.


All this is just a few random guesses on a first pass; either way, there's some ideas we can kick around.

Maybe we can start with what I think might be the first main clue...[/sblock]
After a moment of contemplation, Unit 16 asks the group, "What is Arrah?"
 

[sblock=OOC]Arrah presumably = Dol Arrah, one of the Sovereign Host with a portfolio of sunlight, honour and self-sacrifice. I would guess that's common knowledge for everybody.

I totally agree by the way, it read like a step-by-step guide to me as well. Hence Jarren's comment about a more thorough set of wards.[/sblock]
 

[sblock=riddles]I'm with you, Bob, on the individual parts thing.

1. tells us what's up?

2. I'd imagine we use a mirror and shine the light of the sun (Dol Arrah?) on the door to open it.

3-6. sound like they will be more readily recognized and understood when we see that particular obstacle.

7. bossfight

Fights: are we doing initiative order or post order?[/sblock]
 

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