[Adventure]: Stormcrow Tor (Judge: THB)

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Radtash hides behind the fountain, to have a good look at Sweetness and be ready to come to his help if needed. Arkavas and the others leave the room. Once everyone seems out of harm way, Sweetness put the kenku body on one pressure plate.

As teh body activate the plate, a large burst come from the door, pushing violently the kenku body and Sweetness. They both roll on the floors, finishing at least 10 feet from the original place. Before Sweetness can react, he sees the door doing again his burst, but this time, he seems out of reach. The door continue to burst every few seconds.

[SBLOCK=OOC]Force door attacks on Sweetness (1d20+9=19, 2d8+4 =15) Hit vs. Fortitude. Sweetness is push to P3 and is now out of reach of the burst.

The door now attack each round, doing a close burst attack that can hit anyone within 2 square of the door (P1 to U2). Anyone who want to enter any of these squares needs to give me action like in combat (One standard, on move and one minor action). If you all stay out of the door's reach, you can roleplay normally.[/SBLOCK]
 

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[SBLOCK=Status] Map

Arkavras 41/41 [3], 1AP
Gogmorthak 54/57 [6], 2AP
Gruff 29/49 [10], 1AP
Narvala 38/38 [2], 1AP
Radtash 34/39 [6], 1AP
Sweetness 25/40 [5], 1AP

Arkavas : Caustic Rampart used
Gogmorthak :
Gruff :
Narvala : Purging Flame used
Radtash :
Sweetness : Duelist Dagger used[/SBLOCK]
 

The door's explosions jar loose an idea in Arkavas' head, "Sweetness, love,. You took a key from the old stiff! Can you spot a key hole in the door?"

[sblock=Actions]
Move: O5,P5,Q4,Q3,R3,S3 (Being explicit so I don't enter 'the zone')
Minor: Active perception = 1d20+10 = 23 to spot a key hole somewhere on or around the door.

Minor: Curative Admixture on Sweetness to gain 13HP.
[/sblock]

[sblock=mini-stats]
Arkavas - deva artivicer 4

Initiative: +2, Passive perception: 20, Passive Insight: 15

Defenses:
AC: 21, For: 16, Ref: 18, Will: 17

Vitality:
HP: 41, Surges: 4 AP: 1

Languages:
Common, Goblin, Draconic, Dwarven, Elven, Giant, Supernal

Basic Attacks:
Melee: +11 vs AC, 1d12+6
Ranged: +4 vs AC, 1d8

Powers:
Thundering Armor, Magic Weapon
Scouring Weapon, Force Infusion
Caustic Rampart

Weapons:
Staff of Ruin +1, Vengefull Fullblate +1, Repeating Crossbow, Amulet of Protection +1

Healing Infusions 1:
Choose From:
Curative Admixture,
Resistive Formula,

[/sblock]
 

Gruff ignores the ongoing confusion in the next room. Taking the amulet, he fastens it in place like a patch over his ruined eyesocket. "Heh. Guess I can't call myself One-Eye anymore. Heh."

Gruff moves to the entrance into the next room, calling "Hey Arkavas! Put this on before you get yourself killed fighting walls!" and tosses his old necklace to the artificer.

[sblock=ooc]
I've updated Gruff the wiki with his new defenses.

Also, I don't know if that last status update was intended to be accurate or if it was just to put the map out. Gruff spent one surge to heal, and gave one to Arkavas for his curative admixture, so Gruff should be at 41/49 hp and 8/11 surges.[/sblock]
 

Arkavras come back into the room. He heals the Gnoll and start to take a look at the door. His inspection of the door form where he is allow him to spot an small detail unseen by his companion. A small hole can be seen in the stone wall, but the hole is where was standing Sweetness, within the blast radius.

[SBLOCK=OOC]The keyhole is on the northen wall, at P1.[/SBLOCK]

[SBLOCK=Status] Map

Arkavras 41/41 [3], 1AP
Gogmorthak 54/57 [6], 2AP
Gruff 41/49 [8], 1AP
Narvala 38/38 [2], 1AP
Radtash 34/39 [6], 1AP
Sweetness 38/40 [5], 1AP

Arkavas : Caustic Rampart used, Curative Admixture used x1
Gogmorthak :
Gruff :
Narvala : Purging Flame used
Radtash :
Sweetness : Duelist Dagger used[/SBLOCK]
 
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"Cheers!" Arkavas catches the amulet and fastens it about his neck as he takes a close look at the door.

[sblock=OOC]I'm assuming that catching the tossed amulet doesn't require a skill check [/sblock]
 

"Hello you beautiful thing." Arkavas can't believe his luck. "Sweetess! I've found the key hole. It's here on the left side of the door. Right after the next blast try turning the key to the left when you put it in."
 

Still smarting just a bit from the power of the warding (more from the fact of being caught than from the actual injury, thanks to Arkavas' healing), Sweetness cautiously moved forward to examine the situation.

With the keyhole pointed out, she took out the key and readied herself for quick action- as soon as one of the bursts washed out, she lunged forward, intent on putting the key to use...

OOC: I don't know what type of action placing/using the key is- maybe a Standard to fit it into place, and a minor to turn it? Maybe a Standard for a Thievery check to work it quickly, and no minor action needed? Either way, a Move action forward into the blast area, waiting until just after the ward has fired, then any remaining actions to put the key to use (I hope it works...)
 

ooc: sorry been a bit under the weather this week. Gogmorthak is there and ready to support any action required just don't have much of a head for rping atm.
 

Sweetness quickly move to the keyhole and put the key in it. Following Arkavas suggestion, he turn it to the left. Expecting the next blow, he get ready to get hit, but the force field have stop to beat. Instead, the glowing force door is fading away, leaving the path free to the next room. Sweetness can clearly see the only way forward from there is the small door to the West.
 

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