The injured and tortured dwarf, hearing Prime's urgent whistling and gesturing toward the rope, crawls over and, with Drew's dagger clutched in her acid burned hand, cuts the rope, leaving her previous captive trapped in their own torture device.
Hearing Mina's outstanding argument, the duergar trundles over and hops into the pit, crashing atop the other clinging to the side. The guard in the pit lets out a bark of surprise before disappearing below the surface of the water for a moment.
The remaining dark dwarf, panic glossing over his eyes, makes a break for it. Prime is too quick for him,
stopping him his tracks. Wincing in pain, and bleeding from many wounds, the duergar continues his escape towards the other room. Felix, fleet of hand,
clubs the dwarf on the back of the head as he passes, dropping the sadistic dwarf to the ground with a grunt and crash of metal.
GM: | We'll call the combat here, as the dwarves in the pit have no real recourse to getting out, though they are both still alive. | |
[sblock=Map]
[/sblock][sblock=Enemy Actions]
Duergar Guard 1 (J8)
- Move – Athletics check (DC 10) to stay afloat (-3 penalty due to being landed on by other Duergar Guard, 1d20=5; fail, sink one square down.
- Move - Athletics check to swim to surface (DC 10), 1d20+3=14; success.
Duergar Guard 2 (H9)
- Move - J7 (interrupted by Combat Superiority from Prime)
- Move - J7 > I7 > H8 > H9 (OA by Felix)
Duergar Guard (J9)
- Move - Athletics check (DC 10) to stay afloat, 1d20+3=17; success
[/sblock][sblock=Status]Drew (K6) – HP:
17/24, THP:
4/4, Surges: 2/8, AP: 1, Second Wind: avail
Felix (G9) – HP:
14/26, THP:
4/4, Surges: 5/9, AP: 0, Second Wind: avail
Mina (F4) – HP:
24/24, Surges: 8/8, AP: 1, Second Wind: avail
Prime (I6) – HP:
18/33, THP:
0/14, Surges: 8/13, AP: 0, Second Wind: avail
Sharpe (F7) – HP:
9/30, Surges: 7/11, AP: 0, Second Wind: avail; bloodied
Malifixindalaunt (D5) - HP:
33/33, THP:
5/5, Surges: 11/13
Duerger Guard 1 (J8) – HP:
21/58; bloodied
Duerger Guard (J9) – HP:
27/58; bloodied, marked by Malifixdalaunt[/sblock][sblock=Enemies]
Duergar Guards - AC: 21, F: 17, R: 15, W: 15

+11 vs. AC; 1d10+3[/sblock]