H.M.Gimlord
Explorer
"Thanks boys!" Mikara sees an opening in the doorway and gets a shot off that manages to sink itself deep in the dwarf to the left of the door, despite the recklessness with which it was delivered.
"Excuse me," She then slips past the crowd and into a more open area of the room outside, "Ah. This is better." And it certainly is, because her second shot finds a mark on the same dwarf, causing him to lose strength as he bleeds badly, resembling a porcupine with all the arrow shafts sticking out of his torso.[sblock=Actions]Move: to V6
Minor: Hunter's Quarry on Mercenary Fighter 3
Standard: Cut & Run
Target1: Dwarf Mercenary 2 at T8
Attack1: 1d20+11+Lucky Charm Daily(No Action)1d6=2=15 vs. AC for 1d12+7=19 damage
Effect: Shift to R2
Target2: Dwarf Mercenary 2 at T8
Attack2: 1d20+11=27 vs. AC for 1d12+7=10 damage
Hunter's Quarry Damage: 1d8=8
Dwarf Mercenary takes 37 damage.
[/sblock][sblock=Ministats]Mikara Li Mesadh
Passive Insight 15
Passive Perception 22
Senses Low-Light Vision
HP 34/39; Surges Left 7; AP 0
AC 20; FORT 14; REF 18 WIL 15
Speed 7 (Wildstep)
Str 10 (+0) Dex 21 (+5) Wis 17 (+3)
Con 12 (+1) Int 10 (+0) Cha 10 (+0)
Powers:
Dagger
+5 vs AC 1d4 damage
Longbow
+11 vs AC 1d12 + 7 damage
Nimble Strike
+11 vs. AC 1d12+7 damage
Twin Strike
+5 vs. AC 1d4 damage per attack
+11 vs. AC 1d12+2 damage per attack
Agile Recovery
Minor: Stand Up
Elven Accuracy
Free: Re-roll Attack
Evasive Strike
+5 vs. AC 2d4 damage
+11 vs. AC 2d12+7 damage
Cut & Run
+5 vs. AC 1d4 damage per attack
+11 vs. AC 1d12+7 damage per attack
Hunter's Bear Trap
+5 vs. AC 1d4 damage per attack
+11 vs. AC 1d12+7 damage per attack
Class Features:
Hnter Fighting Style: Mikara can sheathe a weapon as a free action and gain a +4 bonus to AC against opportunity attacks she provokes by making a ranged attack.
Feats:
"Excuse me," She then slips past the crowd and into a more open area of the room outside, "Ah. This is better." And it certainly is, because her second shot finds a mark on the same dwarf, causing him to lose strength as he bleeds badly, resembling a porcupine with all the arrow shafts sticking out of his torso.[sblock=Actions]Move: to V6
Minor: Hunter's Quarry on Mercenary Fighter 3
Standard: Cut & Run
Target1: Dwarf Mercenary 2 at T8
Attack1: 1d20+11+Lucky Charm Daily(No Action)1d6=2=15 vs. AC for 1d12+7=19 damage
Effect: Shift to R2
Target2: Dwarf Mercenary 2 at T8
Attack2: 1d20+11=27 vs. AC for 1d12+7=10 damage
Hunter's Quarry Damage: 1d8=8
Dwarf Mercenary takes 37 damage.
[/sblock][sblock=Ministats]Mikara Li Mesadh
Passive Insight 15
Passive Perception 22
Senses Low-Light Vision
HP 34/39; Surges Left 7; AP 0
AC 20; FORT 14; REF 18 WIL 15
Speed 7 (Wildstep)
Str 10 (+0) Dex 21 (+5) Wis 17 (+3)
Con 12 (+1) Int 10 (+0) Cha 10 (+0)
Powers:
Dagger

Longbow

Nimble Strike

Twin Strike


Agile Recovery
Minor: Stand Up
Free: Re-roll Attack




Hunter's Bear Trap


Class Features:
Hnter Fighting Style: Mikara can sheathe a weapon as a free action and gain a +4 bonus to AC against opportunity attacks she provokes by making a ranged attack.
Feats:
- Quick Draw: You can draw a weapon (or an object, such as a potion, stored in a belt pouch, a bandolier, or a similar container) as part of the same action used to attack with the weapon or use the object.
You also gain a +2 feat bonus to initiative checks.
- Lethal Hunter: The extra damage dice from your Hunter's Quarry class feature increase from d6s to d8s
- Hunter's Aim: You don't take the normal -2 penalty to attack rolls against your quarry if it has cover or concealment
- Weapon Proficiency: Greatbow
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