Velmont
First Post
[SBLOCK=OOC]OK, a close burst need a line of effect, not a line of sight, so it doesn't matter if I'm within a cloud of darkness or not.
Also, I was confused, I thought the drow was Sheeva... so no healer's mercy. Healing word will be fine.[/SBLOCK]
River give a prayer to Arawai to heals Valahad before moving into the drakness created by Sheeva. Once within it, he unleash a burst of energy, boosting his ally and weakening his enemies.
[SBLOCK=OOC]Minor: Healing Word (2d6+10=16) That means Val heals 28 hp (he is at 30 now, no more bloodied) and he can do a saving throw, Thanks to the mark of healing)
Also, the battle standard have a line of effect with Val, so Val, Lan, Sheeva, River and Auldwyl is affected by the Standard. The drow too if a line of effect can be done through the window.
Move: Move to P10
Standard: Hymn of Ressurgence (bow1, bow2, bug1, bug3) (1d20+8=19, 1d20+8=12, 1d20+8=10, 1d20+8=26) If it hit, the target takes -2 def and is knocked prone if hit UEoNT until the end of my next turn. Also, Sheeva, Lan, Val, Pok and Auldwyl can do a saving throw or gain 5 THP. With the window, I might have a line of effect with the drow.
Resume:
Sheeva: Save or +5 THP, +1 HP healed by standard
Pok: Save or +5 THP
Auldwyl: Save or +5 THP, +1 HP healed by standard
Lan: Save or +5 THP, +1 HP healed by standard
Val: +28 HP, Save and either a second save and +5THP, +1 HP healed by standard
River: +1 HP healed by standard
Drow: Save or +5 THP if there is a line of effect through the window between him and P10, +1 HP healed by standard if there is a line of effect through the window between him and O12
Bow1: Hit 19 fort => -2 def and is knocked prone if hit UEoNT
Bow2: Hit 12 fort => -2 def and is knocked prone if hit UEoNT
Bug1: Hit 10 fort => -2 def and is knocked prone if hit UEoNT
Bug3: Hit 26 fort => -2 def and is knocked prone if hit UEoNT[/SBLOCK]
Also, I was confused, I thought the drow was Sheeva... so no healer's mercy. Healing word will be fine.[/SBLOCK]
River give a prayer to Arawai to heals Valahad before moving into the drakness created by Sheeva. Once within it, he unleash a burst of energy, boosting his ally and weakening his enemies.
[SBLOCK=OOC]Minor: Healing Word (2d6+10=16) That means Val heals 28 hp (he is at 30 now, no more bloodied) and he can do a saving throw, Thanks to the mark of healing)
Also, the battle standard have a line of effect with Val, so Val, Lan, Sheeva, River and Auldwyl is affected by the Standard. The drow too if a line of effect can be done through the window.
Move: Move to P10
Standard: Hymn of Ressurgence (bow1, bow2, bug1, bug3) (1d20+8=19, 1d20+8=12, 1d20+8=10, 1d20+8=26) If it hit, the target takes -2 def and is knocked prone if hit UEoNT until the end of my next turn. Also, Sheeva, Lan, Val, Pok and Auldwyl can do a saving throw or gain 5 THP. With the window, I might have a line of effect with the drow.
Resume:
Sheeva: Save or +5 THP, +1 HP healed by standard
Pok: Save or +5 THP
Auldwyl: Save or +5 THP, +1 HP healed by standard
Lan: Save or +5 THP, +1 HP healed by standard
Val: +28 HP, Save and either a second save and +5THP, +1 HP healed by standard
River: +1 HP healed by standard
Drow: Save or +5 THP if there is a line of effect through the window between him and P10, +1 HP healed by standard if there is a line of effect through the window between him and O12
Bow1: Hit 19 fort => -2 def and is knocked prone if hit UEoNT
Bow2: Hit 12 fort => -2 def and is knocked prone if hit UEoNT
Bug1: Hit 10 fort => -2 def and is knocked prone if hit UEoNT
Bug3: Hit 26 fort => -2 def and is knocked prone if hit UEoNT[/SBLOCK]
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