Zaruthustran
The tingling means it’s working!
My character has access to a magic rapier of power equal to +2 . I'm debating how I want to "spend" those pluses.
*Do I choose a simple +2 rapier?
*Or a +1 Keen rapier? Crits are nice. But not everything can be critted, and it's only an increased CHANCE of crit.
*Or a +1 Flaming rapier? Tempting, since fire is always handy to have around. And +1d6 damage every attack is like a crit every attack (except for the extra Strength damage).
Here are the compounding factors and details:
Character is a rogue/ranger/fighter with 16 Dex and 16 Strength, and the feats Combat Reflexes, Hold the Line, and Improved Initiative.
The rapier is his only magic weapon, but not his primary weapon--he gets more use out of his longspear and masterwork mighty (+3) composite longbow.
Character is in a party with a paladin, cleric, sorceror, and rogue. Paladin is the melee tank, but my character is the secondary tank. The cleric has the Fire domain, so I figure he'll be able to rebuke/turn most anything that can't be hurt by the Flaming enchantment.
I can't swap the +2 rapier for some other type of +2 weapon - it must be a rapier, and it must be equal to +2.
Any advice?
-z
*Do I choose a simple +2 rapier?
*Or a +1 Keen rapier? Crits are nice. But not everything can be critted, and it's only an increased CHANCE of crit.
*Or a +1 Flaming rapier? Tempting, since fire is always handy to have around. And +1d6 damage every attack is like a crit every attack (except for the extra Strength damage).
Here are the compounding factors and details:
Character is a rogue/ranger/fighter with 16 Dex and 16 Strength, and the feats Combat Reflexes, Hold the Line, and Improved Initiative.
The rapier is his only magic weapon, but not his primary weapon--he gets more use out of his longspear and masterwork mighty (+3) composite longbow.
Character is in a party with a paladin, cleric, sorceror, and rogue. Paladin is the melee tank, but my character is the secondary tank. The cleric has the Fire domain, so I figure he'll be able to rebuke/turn most anything that can't be hurt by the Flaming enchantment.
I can't swap the +2 rapier for some other type of +2 weapon - it must be a rapier, and it must be equal to +2.
Any advice?
-z
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