• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Aelwynn

Pelias Blueshadow

Pelias takes a few careful steps back, his form becoming hazy.

[sblock=OOC]
trying to activate shadow walk in expectation of combat.
also drawing his rod, if possible.

[sblock=Mini-Sheet]
Pelias Blueshadow
Perception: 18 Insight: 12 Low-light Vision
AC 22 Fortitude 18 Reflex 22 Will 22
Initiative: +3
Hit Points: 51 / 51 Bloodied: 25
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs charm
Action Points: 1 Second Wind: 1
Milestones: 0
Healing Surge:12 Surges per day: 8 / 8
At-Will Powers: Eldritch Strike, Spiteful Glamor
Encounter Powers: Fey Step, Shadow Tentacles, Void Blast, Caiphon's Leap, Mirror Darkly
Daily Powers: Web of Shadows, Deathly Conduit

Condition:


[/sblock]
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The unit looks around briefly for a golem, not finding one. It sees the rest of its party adopt battle stances, and something inside clicks into place.

His eyes blaze blood red, it stands in a low stance, one hand out in front to grab any enemies that may be foolish enough to get that close, the other beginning to whirl the well-used looking flail in lazy circles.

Its voice, its entire demeanour ooze capability. This, this is what it was made for. This is its purpose.

It does not waste its breath on boasts or bluffs in the way the fleshlings do. Only four words, loud as a forge, reverberate around the clearing.

"You will not survive."

OOC: Y'all ready for this?
 

Sorry all, but this play by post stuff is just not for me. Too many extra steps, and too against my style of running non face to face games.

I'll keep running on Yahoogroups, where I am a lot more comfortable.

Again, apologies.

Dice4Hire
 

Into the Woods

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