Against the Shadow V - A Faded Glory Story Hour

Rate the Faded Glory Story Hour!

  • This is the Greatest Story Hour Ever!

    Votes: 8 28.6%
  • It is Among My Top 5!

    Votes: 18 64.3%
  • It is Entertaining. I recommend it!

    Votes: 2 7.1%
  • Not My Cup of Tea!

    Votes: 0 0.0%
  • It Sucks! Stop this Drivel Immediately!

    Votes: 0 0.0%

I think they will listen next time!

Quickbeam said:
Old One:

Great stuff as always, my friend!! I loved the battle royale, and I enjoyed the necklace of fireballs even more -- perhaps next time Rowan and Lew will move their arses when told to do so ;) . I envy you the fine group of RPers you are able to DM for/with. The ability to leave out-of-game knowledge, out of the game is a rare gift. And trying to chew one's way out of captivity is priceless :D !


QB -

Thanks for droppin' in! How is fatherhood treating you thus far?

IIRC, I actually gave them three chances to break off the action, but their blood was up and they wanted revenge for their humiliation. Fortunately, I gave them a Save bonus since they had partial cover, but it was still pretty painful!

John (Rose's player) kills me with the stuff he comes up with sometimes. The "gnawing his way out" of the bag was great:D!

~ Old One
 

log in or register to remove this ad

Lela and Darklone...

Garrick will be more than happy to discuss the nature of remedial dice rolling with any and all who ask. Unfortunately, based on his experience, you will need to block out a l-l-l-o-o-o-n-n-n-g-g-g time:D!

~ Old One
 

Captain Rook IS the Man...

WSmith said:


Captain Rook is the man! I love this character already. So much bravado! He should have his own "Movies for guys who like movies" movie on TNT. I think the PCs found some strong allies. If I needed passage across the sea, I would hook up with Rook. :D

Did you actually play put the entire lackey melee, or do something abstract, (or even just narrate some of the battle.)

WSmith -

Thanks for droppin' by! I must admit I like Captain Rook. The enemy fighter was really tearing up the lightly armored crewman and completely bitch-slapped Quintus - then Rook finished him off in one round (IIRC I rolled a "crit" for the good Captain).

With regards to playing out the melee, I pretty much did, although I rolled in pairs for the lackeys to speed things up a bit. If they hadn't been able to neutralize the spell-caster so quickly, the battle would have been much tougher!

~ Old One
 

Rel said:
It has been a very busy couple of weeks for me but I wanted to dash off a quick note to say how much I enjoyed these last few installments. Great work as always, Old One.

And kudos to the players, especially Quintus' player for the daring rescue. Bout' time you guys had some good luck.

Rel -

Thanks for droppin' by!

I haven't forgotten about the "Secrets" and stuff. I am very close to being finished with a decent map of the entire game world using Fractal Mapper and will send that to you along with some of the secrets...

I am hoping to have that finished tonight!

~ Old One
 

Re: Yeeeeeee-Haaaaawwww!

Pillars of Hercules said:
Wow, great couple of posts there, Old One.

I add my voice to the growing chorus in favor of NPC Captain Rook.

Mostly, though, I wanted to chime in and say that the players really got it together this time, with Quintus taking definite Session MVP honors for good RP and a great use of "ready action."

What are the rules for using ready action prior to actually initiating combat? I remember a few old threads talking about this issue, but can't remember the resolution.

P of H -

Thanks for commenting and putting a vote in for Captain Rook. Quintus' quick thinking, sparkling personality and liberal use of bribes definitely got the rescue effort off to a quick start. If he had goofed around for a while, the other PCs might not have been in such good shape!

With regards to the ready action, I apply a fairly liberal definition to it, but in this case, all Quintus had to do was take a 5' step (or stumble) and cast. I thought his feigning sickness was brilliant!

~ Old One
 

Re: Re: Yeeeeeee-Haaaaawwww!

Darklone said:


As for Cpt. Rook: GO! I often had problems to play some pirates, ehrm sailors fine as DM, my players tend to see them as kinda inferior orcs,...

I'll steal some flavour here ! :)

Darklone -

Steal away! I actually left out some of the interplay that Quintus had with the sailors - but my description of them left no doubt in the sorcerer's mind that they were just a cut above pirates! Their efficiency at stripping the dead (and dying) enemy of anything valuable in record time confirmed those thoughts!

~ Old One
 

I also want to add that performing "behind the scenes" events that occur between games session, like with the pirates and the market before, is a great idea. It adds more actual play time to your sessions doing exciting things, other than learning rumors and mecantile pursuits. This is a benefit of the interent age, that us old gamers didn't have before. Between sessions, you could even play out via email a trip to the market or to the temple. So if one player went, only he knows what happened there. If somehow combat is likley, stop the correspondence unitl the next meeting session. Or, have players roll out 5-6 d20 rolls, before they leave the game session, and list them in order of roll to use with skill checks during the email interaction, if needed.
 


Interlude

Below is the text of what I sent Quintus' player when he called his familiar...

Quintus Calls His Familiar


Valyria has helped you obtain the necessary incense and herbs to perform the ritual you have felt straining to burst the bonds of your mind for so long, although the costs ran slightly higher than you would have thought (1,100 denarii). She bids you meet her an hour before first light and use your shape-changing magic to appear as a common seaman. She meets you, heavily cloaked, and brings you by way of sewer and alley to the fog-shrouded waterfront.

She bundles you into a small skiff and gestures, speaking arcane words. The oars of the skiff begin to move themselves in perfect rhythm and you quickly pass over the harbor boom and move west down the rocky coast. After an hour, she guides the skiff into a secluded beach. “I will return ‘ere sunset. May Gabriel’s fortune smile upon you!”

With that, she departs.

You settle yourself in, lighting the incense and carefully burning the herbs, softly chanting words that rise unbidden into your throat. You continue for hours and Osirian’s Eye climbs high into the sky. Sweat runs freely from your body and your throat grows parched. The shadows lengthen, heralding the coming of evening and still you croak on. Finally, a shadow crosses the sand in front of you and you hear the almost silent whisper of wings.

A large dark-feathered bird wit alights on the sand before you and regards you curiously with brilliant blue eyes. You notice that many of the dark feathers are tipped in deep blue. You reach into your pouch and pull forth the mouse that has nested there all day, placing it before the bird. The small rodent barely moves before the bird is upon it, rending it and greedily gulping it down.

The bird approaches closer and you extend your hand. The bird’s curved beak flashes forward and scores a deep furrow in the back of your hand. It dips its head once, twice and then thrice, tasting your flowing blood each time. Seemingly satisfied, the bird shrieks fiercely and you feel a consciousness enter your mind with the shriek…‘Talyn, Talyn, Talyn’.

You smile wanly, pushing back against the consciousness, ‘Talyn is a fine name, but I shall call you Severus!’

The bird shrieks loudly, flapping its strong wings. For a moment, you battle against its mind, then it calls out a final time and dips its head in submission. You immediately feel your sense sharpen, picking up the buzzing of a gnat and the sail of a far-away ship that you did not notice before. The bird settles onto your shoulder and the two of you gaze out over the Crescent Sea.

You are exhausted, but elated, when Valyria returns. She grins when she sees the bird riding contentedly on your shoulder. “A fine choice, Quintus. An osprey – or sea eagle – Gabriel has smiled upon you!”

As you drop heavily into your seat, she cocks her head and whispers, “Don’t forget to change your appearance…”


~ Old One
 

Re: Interlude

Old One said:


“A fine choice, Quintus. An osprey – or sea eagle – Gabriel has smiled upon you!”



~ Old One

Congrats Quintus!!!!!!!!!!!!!!! You now have a companion to fly with! Hay, wasn't this bird what you were trying to imitate when you first used Alter Self?

Old One: Very well written. I could almost smell the sea air for a moment there.
What are the bonuses for having an Osprey as a familar? Other than the standerd Alertness when it is within 5-ft.
 

Remove ads

Top