Age of Worms: Act I - The Whispering Cairn

As Apollo's warmth rushed through him, Chryse felt the flesh knitting itself closed, as well as the pain lessening throughout his entire body. While the wounds felt much better, Chryse knew the spell had not fully restored his strength.

Spell result:[sblock]Healed for 8 pts.[/sblock]
 

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Orin Heartwood, Male Half-Elf Ranger

Scowling at his change in luck at a very inopportune moment, Orin draws again on the head goblin, hoping this time his aim is more precise.
 


Damien awoke early the next morning, well before his father. He snuck about the house as best he could, gathering his things for the "adventure" he was going on. He smirked to himself as he caught sight of his quarterstaff standing propped up in a corner. Hefting it and tapping his hand with one side the thought struck him that he might have use for a deadlier weapon, in case things got hairy.

Quietly, he made his way to his father's storage cabinet. Inside was a blade that he did not have much familiarity with, and a set of practice armor his father always made him wear when he insisted on teaching him self defense. He slipped it on and strapped the blade to his waist. Double checking to make sure he had everything he rested his quarterstaff over his shoulder and walked out towards where his father kept their horses. Saddling up a horse, a gray dapple named Juniper that he was particularly fond of, he mounted it quickly and started off, determined to satisfy his curiosity about what Khellek thought was so important about the caverns.
 

I slink back down the trail from which I came, away from the man in the armor, muttering to myself. I'll be damned if that wasn't Jorun Trask....a walk? I can come up with better excuses than that...

As soon as he is out of sight, I begin back up the trail. I am still slipping and falling the whole way, though, I slip a bit quieter and try to flail about as much while I slide. Stealth is the order of the day, but nothing I've ever been good at.

When I get to the office, I'll try my best to stay hidden and look around for the people I was following. If no one is around, I may try to sneak over to get a better look at the office itself, but I really don't want another encounter with Jorun, so I'll try to be careful.
 

"Goblins!" Jorun staggers to his feet, fighting to remain steady amidst the chaos of battle and the powerful magical currents sweeping around him. He draws his sword and stands boldly in the door-way. "Surrender, foul beasts! You are trespassing on the lands of Diamond Lake! I call on you to surrender or be destroyed!" As he calls for their surrender, he stands his ground and swings his sword at any goblin that approaches.

OOC: move action to draw his sword, then taking a ready action: attack any goblin that moves to within 5 feet. Note: on the first attack against any goblin, he'll attack to subdue (-4 to attack). After dealing subdual damage to a goblin, he'll make lethal attacks. He plans to capture some of them alive for questioning.

(+5 longsword, 1d8+3 dmg; AC 16, 11 hps)

-Jorun the Paladin
 

Damien:[sblock]Rising early and packing quickly, you leave town under the threatening cover of the dark storm clouds that rolled in during the night. The ride to the miner's office was uneventful, until you began closing in on the building and saw a small group of about five goblins leaving the office and heading in the direction of the Whispering Cairns. Unsure of the safety of the building, you decided to go the long way to the Cairns with the thought that keeping an eye on the threat you knew, would be safer than risking a threat you did not know.

Securing Juniper on the eastern flank of the Cairn, you began watching the goblins working on clearing out the heavy brush in front of the cavern. While their tools were crude to say the least, the goblins managed to slowly make progress on the vines and small shrub trees that have began to form a natural barrier blocking the entrance into the Cairns.

Reaching a stopping point, when the creatures disturbed a nest of some kind of birds with long serrated beaks, they quickly fled after one of their numbers fell to the life draining attacks of the birds. Staying hidden, lest the birds spot your movements as well, you waited until the rain began falling in earnest before deeming it safe enough to return to Juniper. The only question being in your mind, did you return to the office to see the strength of the goblins, or take advantage of the opening the goblins had made for you?[/sblock]

Sam:[sblock]As you finally made it to the office, with the thick mud outside of it threatening to rip your shoes off with each sucking step, it looks to you that you have arrived in the middle of a war between the militia and a roving band of goblins. Three of the creatures lay fallen on the doorstep, one across the room from you next to an apparently slumbering figure, while the younger Trask calls for their surrender while bracing his feet for an attack. Behind the soldier, a cloaked archer draws and knocks a red fletched arrow from the quiver at his side almost faster than your senses can register.[/sblock]

Bracing his feet as he prepared to meet the first goblin's charge, Jorun swung his sword blade flat as the first of the creatures approached him. While his intent to take one alive was a noble one, it required him to use his sword in a way that no smith ever intended it to be used, and as the flat of the blade rushed towards the goblin, the awkward swing guiding it, allowed the jittery creature to block the steel with his spear.

Pulling the rusted weapon back quickly, the goblin tried to impale the burly intruder in front of him, but Jorun's defenses had been taught to him by Tolliver Trask himself, and with an almost casual slap of his shield, Jorun knocked the spear thrust aside.

The trio of goblins behind the lead charger did not rush into the bottleneck of the door, but stopped and hurled their rusty spears at the large man standing in the ruined doorway. Jorun only had a second to react as the rusted projectiles raced towards him and with Heironeous' blessings blocked two of the spears with his shield.

The mystery of the third spear was solved when the goblin in front of Jorun suddenly staggered forward and dropped to his knees, the tip of the rusty spear protruding from his chest.

OOC combat: [sblock]Jorun had a 9 total on his attack roll. A miss against Goblin #1. Goblin 1 had a three for his attack roll. A miss against Jorun. Goblins #2, 3,4, had a 11, 10, and 1 for their attack roll. On the roll of 1, I rerolled to see if there was a neg effect, and rolled another 1. Critical Error which resulted in goblin #1 catching the spear in the back. 6 damage to goblin 1, which means goblin 1 is dying.[/sblock]
 

Shaking off the tingling feeling that comes after Healing, Chryse took in his loud surroundings.
What would goblins want in Daimond Lake...?
Seeing the archer in battle alongside a militiaman fighting yet more goblins, Chryse quickly scrambles for his spear and intends to help, but turns to aid the fallen man to their side instead. Upon closer inspection, Chryse realizes the prone figure is almost in perfect healthand only sleeping, and makes to wake him.
"Wake, man! There is battle to be faught!" he yells as he roughly pushes and pulls.
 

I pause to listen for anyone or anything outside of the office, particularly the people I set out looking for. If I hear none, I'll quickly move across the clearing to the office door and peak inside for a better look. If no one is in the front room by the time I get there, I'll slip in the front room quietly to see what exactly is happening, being careful to allow myself a quick exit in case they turn back this way.
 

Pathetic creatures. They turn on each other in times of stress.

"Hold fast, goblins. If you surrender, we will give you quarter. There is no need for continued bloodshed."
As he offers this final chance to stop the fighting, he attempts to whack another goblin with the flat of his blade.

OOC: (+5 longsword, 1d8+3 dmg; AC 16, 11 hps)
 

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