Damien:[sblock]Rising early and packing quickly, you leave town under the threatening cover of the dark storm clouds that rolled in during the night. The ride to the miner's office was uneventful, until you began closing in on the building and saw a small group of about five goblins leaving the office and heading in the direction of the Whispering Cairns. Unsure of the safety of the building, you decided to go the long way to the Cairns with the thought that keeping an eye on the threat you knew, would be safer than risking a threat you did not know.
Securing Juniper on the eastern flank of the Cairn, you began watching the goblins working on clearing out the heavy brush in front of the cavern. While their tools were crude to say the least, the goblins managed to slowly make progress on the vines and small shrub trees that have began to form a natural barrier blocking the entrance into the Cairns.
Reaching a stopping point, when the creatures disturbed a nest of some kind of birds with long serrated beaks, they quickly fled after one of their numbers fell to the life draining attacks of the birds. Staying hidden, lest the birds spot your movements as well, you waited until the rain began falling in earnest before deeming it safe enough to return to Juniper. The only question being in your mind, did you return to the office to see the strength of the goblins, or take advantage of the opening the goblins had made for you?[/sblock]
Sam:[sblock]As you finally made it to the office, with the thick mud outside of it threatening to rip your shoes off with each sucking step, it looks to you that you have arrived in the middle of a war between the militia and a roving band of goblins. Three of the creatures lay fallen on the doorstep, one across the room from you next to an apparently slumbering figure, while the younger Trask calls for their surrender while bracing his feet for an attack. Behind the soldier, a cloaked archer draws and knocks a red fletched arrow from the quiver at his side almost faster than your senses can register.[/sblock]
Bracing his feet as he prepared to meet the first goblin's charge, Jorun swung his sword blade flat as the first of the creatures approached him. While his intent to take one alive was a noble one, it required him to use his sword in a way that no smith ever intended it to be used, and as the flat of the blade rushed towards the goblin, the awkward swing guiding it, allowed the jittery creature to block the steel with his spear.
Pulling the rusted weapon back quickly, the goblin tried to impale the burly intruder in front of him, but Jorun's defenses had been taught to him by Tolliver Trask himself, and with an almost casual slap of his shield, Jorun knocked the spear thrust aside.
The trio of goblins behind the lead charger did not rush into the bottleneck of the door, but stopped and hurled their rusty spears at the large man standing in the ruined doorway. Jorun only had a second to react as the rusted projectiles raced towards him and with Heironeous' blessings blocked two of the spears with his shield.
The mystery of the third spear was solved when the goblin in front of Jorun suddenly staggered forward and dropped to his knees, the tip of the rusty spear protruding from his chest.
OOC combat: [sblock]Jorun had a 9 total on his attack roll. A miss against Goblin #1. Goblin 1 had a three for his attack roll. A miss against Jorun. Goblins #2, 3,4, had a 11, 10, and 1 for their attack roll. On the roll of 1, I rerolled to see if there was a neg effect, and rolled another 1. Critical Error which resulted in goblin #1 catching the spear in the back. 6 damage to goblin 1, which means goblin 1 is dying.[/sblock]